Gildor's Forums

English Forum => iOS and Android games => Topic started by: riccochet on February 15, 2017, 06:16



Title: [UE4] Injustice 2 Mobile
Post by: riccochet on February 15, 2017, 06:16
Hi, Gildor could you have a look at the files for Injustice 2 mobile, current umodel doesnt seem to support it.
Here are sample files, it is from the ios version
http://www.mediafire.com/file/txkqrr1j4y9e10s/SC+i2+uasset.rar



Title: Re: Injustice 2 Mobile
Post by: Gildor on February 15, 2017, 09:30
Hi.
It works well if I'll specify game=ue4.14.


Title: Re: Injustice 2 Mobile
Post by: riccochet on February 15, 2017, 09:32
Really? I coulda sworn I tried all the unreal 4 versions. Thanks, I'll give it a try again.

EDIT: It worked. Thanks gildor, you''re the best


Title: Re: Injustice 2 Mobile
Post by: wyruzzah on April 03, 2017, 21:11
Hi.
It works well if I'll specify game=ue4.14.


Hi Gildor, there is new version (1.1.0) of Injustice 2 (iOS), but override game detection to ue4.14 not work anymore, i tried other ue4 versions, but with same result :( Also with UE4PakUnpacker.exe (by Haoose) it was possible to unpack files from old injustice2mobile-ios.pak, which not work too anymore on actual I2 version.

Anyway Umodel gives me this error for example:

**
ERROR: Unable to open file /Injustice2Mobile/Content/UI/Assets/Characters/Batman_B/Batman_B_Basic.uasset
FFileArchive::OpenFile <- FFileReader::FFileReader:/Injustice2Mobile/Content/UI/Assets/Characters/Batman_B/Batman_B_Basic.uasset <- UnPackage::CreateLoader:/Injustice2Mobile/Content/UI/Assets/Characters/Batman_B/Batman_B_Basic.uasset <- UnPackage::UnPackage:/Injustice2Mobile/Content/UI/Assets/Characters/Batman_B/Batman_B_Basic.uasset, ver=100000/0, game=0 <- UnPackage::LoadPackage:/Injustice2Mobile/Content/UI/Assets/Characters/Batman_B/Batman_B_Basic.uasset <- CUmodelApp::ShowPackageUI <- Main:umodel_version=574
**

Any ideas? Im using your newest Umodel. Thanks in advance for you reply Gildor.


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on April 03, 2017, 21:13
Please check UModel's log window, right after UModel starts. Look for "pak (...) mounted at ..." messages. And check if these paks has encrypted files.


Title: Re: [UE4] Injustice 2 Mobile
Post by: wyruzzah on April 03, 2017, 21:23
Thanks for reply.

Log writes "10586 files (10586 encrypted)
                "Found 9773 game files (44 skipped)"


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on April 03, 2017, 21:24
So, all files are encrypted. UModel will not open them, sorry.


Title: Re: [UE4] Injustice 2 Mobile
Post by: wyruzzah on April 03, 2017, 21:35
Oh, i understand. Thanks for info anyway.


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on May 12, 2017, 21:24
Hi guys. There's a report on Russian board that Android version of this game is supported.


Title: Re: [UE4] Injustice 2 Mobile
Post by: riccochet on May 12, 2017, 21:33
iPhone version works too, just gotta set umodel to version 4.15.


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on May 12, 2017, 21:37
But what about encrypted files then?


Title: Re: [UE4] Injustice 2 Mobile
Post by: riccochet on May 12, 2017, 21:45
I extracted the Pak file with alugis updated unreal4 BMS file. Then I opened the uasset files with umodel with no problem.


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on May 12, 2017, 21:50
Could you please send a link to this BMS file? I'm just curious what do they do with encryption.


Title: Re: [UE4] Injustice 2 Mobile
Post by: riccochet on May 12, 2017, 22:20
http://aluigi.altervista.org/bms/unreal_tournament_4.bms
That's the one I used.


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on May 12, 2017, 22:40
Thanks. I see they're decrypting files. This script has AES keys for several games.


Title: Re: [UE4] Injustice 2 Mobile
Post by: AkitoAK on September 01, 2017, 11:19
I extracted the files from the OBB..
Is there any way to view the model with the textures??
I am getting the model without the textures..
Please help..


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on September 01, 2017, 12:20
Press 'M' key when viewing the model and check if materials are assigned or not (if you're not sure - post a screenshot here). Also you may check log when opening the model, it will show what happens.


Title: Re: [UE4] Injustice 2 Mobile
Post by: art143 on October 23, 2017, 11:30
this is not suppoerted in Android?
.obb file.


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on October 23, 2017, 11:37
??
Android games loads OBB files.


Title: Re: [UE4] Injustice 2 Mobile
Post by: godskin on October 23, 2017, 12:06
??
Android games loads OBB files.

extracet by 7z
lool


Title: Re: [UE4] Injustice 2 Mobile
Post by: art143 on October 29, 2017, 09:10
when i want to export the animation i recive this error...
is anyone coul help me?

UnPackage::SerializeFName:pos=00000008 <- FPropertyTag<< <- CTypeInfo::SerializeProps <- UObject::Serialize <- UAnimSequenceBase::Serialize <- UAnimSequence4::Serialize <- LoadObject:AnimSequence4'GA_CharSelect_Idle.GA_CharSelect_Idle', pos=8, ver=510/0 (unversioned), game=ue4.15 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=634


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on October 29, 2017, 12:07
When error happens, some window is opened. If you'll press "Copy" button, it will copy full error message, not a stropped one like you posted here.


Title: Re: [UE4] Injustice 2 Mobile
Post by: art143 on October 29, 2017, 13:35
When error happens, some window is opened. If you'll press "Copy" button, it will copy full error message, not a stropped one like you posted here.


Package "Content/Animations/Brainiac/Attacks/BR_HardAttack_3_DASH.uasset": wrong name index -1641380927
UnPackage::SerializeFName:pos=00000008 <- FPropertyTag<< <- CTypeInfo::SerializeProps <- UObject::Serialize <- UAnimSequenceBase::Serialize <- UAnimSequence4::Serialize <- LoadObject:AnimSequence4'BR_HardAttack_3_DASH.BR_HardAttack_3_DASH', pos=8, ver=510/0 (unversioned), game=ue4.15 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- Main:umodel_version=634


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on October 29, 2017, 13:39
Is this Android or iOS version of the game? I have a few files from Android game, and it works with 4.14 (you're specifying 4.15). Someone mentioned here that iOS works with 4.15, but I never tried that.


Title: Re: [UE4] Injustice 2 Mobile
Post by: art143 on October 29, 2017, 13:40
its  a android version...

can i have your android version for the animation part only.. thanks


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on October 29, 2017, 13:48
its  a android version...

So:

... LoadObject:AnimSequence4'BR_HardAttack_3_DASH.BR_HardAttack_3_DASH', pos=8, ver=510/0 (unversioned), game=ue4.15 <- ...

I have a few files from Android game, and it works with 4.14 (you're specifying 4.15).


Title: Re: [UE4] Injustice 2 Mobile
Post by: art143 on October 30, 2017, 08:58
i always having problem to export the file. using the android version.


Title: Re: [UE4] Injustice 2 Mobile
Post by: godskin on October 30, 2017, 20:19
i always having problem to export the file. using the android version.

ploblem on you doing
all for me work 10000000 %


Title: Re: [UE4] Injustice 2 Mobile
Post by: art143 on October 31, 2017, 06:50
i always having problem to export the file. using the android version.

ploblem on you doing
all for me work 10000000 %

How? cause i try so many times.. i got a same error..
i use quickbms also.. same error...  :'( :(
please help me or can i have your injustice 2 the animation part only  :)
 thanks...


Title: Re: [UE4] Injustice 2 Mobile
Post by: godskin on October 31, 2017, 11:44
what character


Title: Re: [UE4] Injustice 2 Mobile
Post by: art143 on October 31, 2017, 12:08
all animation charcter  :)
i want to explore..


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on October 31, 2017, 13:19
How? cause i try so many times.. i got a same error..
First time you posted a message, error was because of wrong engine version (you selected 4.15). What error you have NOW? If you know how to record videos, that'd be better if I'd put a video showing your problem to youtube. Most likely you'redoing something wrong.


Title: Re: [UE4] Injustice 2 Mobile
Post by: godskin on October 31, 2017, 16:03
How? cause i try so many times.. i got a same error..
First time you posted a message, error was because of wrong engine version (you selected 4.15). What error you have NOW? If you know how to record videos, that'd be better if I'd put a video showing your problem to youtube. Most likely you'redoing something wrong.

ploblem in him brain....
i test all working with animation can export all
him do it fail
hin kill him self
umodel aready good


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on October 31, 2017, 16:16
Don't be rude. Don't you remember time when you had similar problems?


Title: Re: [UE4] Injustice 2 Mobile
Post by: godskin on October 31, 2017, 16:44
Don't be rude. Don't you remember time when you had similar problems?
i have ploblem some game asia only but u no need update asia game
i try alote by self x100 time Z(test all u.e. ver) i can't fix i will post ask how to fix ploblem


Title: Re: [UE4] Injustice 2 Mobile
Post by: godskin on October 31, 2017, 16:48
Ploblem by @art143
his selete all file and export or open will get error 10000000 % sure

(https://image.prntscr.com/image/adEciz1HQGyFyKHe8YyGuQ.png)


Selete only some area will work

sorry my eng kidding

now i m stop serch game for post help in here i know you not help asia game i stop ask  you



Title: Re: [UE4] Injustice 2 Mobile
Post by: art143 on October 31, 2017, 17:08
what version?


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on October 31, 2017, 17:11
It was mentioned a few times that Android version of the game requires 4.14.


Title: Re: [UE4] Injustice 2 Mobile
Post by: art143 on October 31, 2017, 17:13
Memory: bad allocation size -1882310436 bytes
appMalloc:size=-1882310436 (total=3 Mbytes) <- FArray::Empty:1990624445 x 12 <- SerializePackageFileSummary4 <- FPackageFileSummary<<:Ver=0/0 <- UnPackage::UnPackage:Engine/Content/ArtTools/RenderToTexture/Textures/127grey.uasset, ver=508/0, game=ue4.14 <- UnPackage::LoadPackage:Engine/Content/ArtTools/RenderToTexture/Textures/127grey.uasset <- CUmodelApp::ShowPackageUI <- Main:umodel_version=624

error again.....


Title: Re: [UE4] Injustice 2 Mobile
Post by: godskin on October 31, 2017, 17:25
Memory: bad allocation size -1882310436 bytes
appMalloc:size=-1882310436 (total=3 Mbytes) <- FArray::Empty:1990624445 x 12 <- SerializePackageFileSummary4 <- FPackageFileSummary<<:Ver=0/0 <- UnPackage::UnPackage:Engine/Content/ArtTools/RenderToTexture/Textures/127grey.uasset, ver=508/0, game=ue4.14 <- UnPackage::LoadPackage:Engine/Content/ArtTools/RenderToTexture/Textures/127grey.uasset <- CUmodelApp::ShowPackageUI <- Main:umodel_version=624

error again.....

use UE 4.15

(https://image.prntscr.com/image/OM0G8yrQQFG3PTn2HGbr_g.png)


Title: Re: [UE4] Injustice 2 Mobile
Post by: art143 on October 31, 2017, 17:26
i screen record..  :)
https://www.youtube.com/watch?v=75R_cMoNFJA


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on October 31, 2017, 17:28
I've just tried this game by myself, and it fully works with 4.15 (I have no idea why it worked with 4.14 before). No crashes at all.


Title: Re: [UE4] Injustice 2 Mobile
Post by: godskin on October 31, 2017, 17:35
follow my how to .....

https://www.youtube.com/watch?v=sJYEpUWVIBY&


Title: Re: [UE4] Injustice 2 Mobile
Post by: art143 on October 31, 2017, 17:53
hahaha.. i think injustice 2mobile android dont like me.


Title: Re: [UE4] Injustice 2 Mobile
Post by: godskin on October 31, 2017, 17:55
upload all u file i will try


Title: Re: [UE4] Injustice 2 Mobile
Post by: art143 on October 31, 2017, 18:08
upload all u file i will try

 i upload here.. thank for the help

https://drive.google.com/open?id=0B-cF7q5cADZndGs4d2diQmNoWlE


Title: Re: [UE4] Injustice 2 Mobile
Post by: godskin on October 31, 2017, 18:36
UE 4.16

https://www.youtube.com/watch?v=ssyZMLyHOsU


Title: Re: [UE4] Injustice 2 Mobile
Post by: art143 on October 31, 2017, 18:41

wow.. this one work.. thank godskin...
 problem solved  :) :)


Title: Re: [UE4] Injustice 2 Mobile
Post by: mr.pecel on July 16, 2018, 13:28
It used to be worked back ini 2017, but when I update the game, it's not work anymore. Anybody can help?


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on July 16, 2018, 13:51
What umodel says?


Title: Re: [UE4] Injustice 2 Mobile
Post by: toff on July 19, 2018, 19:47
a guy in devianart confirmed that it still works using updated umodel


Title: Re: [UE4] Injustice 2 Mobile
Post by: mr.pecel on July 24, 2018, 18:21
It just show blank windows. Already try all overide game detection. When I try outdated version november 2017), it's working fine. Newest version updated june 2018. Is it different android and ios? I use android


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on July 24, 2018, 18:25
Show me
1) how you launch umodel
2) what umodel shows.


Title: Re: [UE4] Injustice 2 Mobile
Post by: mr.pecel on July 26, 2018, 13:45
Here the screenshot


Title: Re: [UE4] Injustice 2 Mobile
Post by: Gildor on July 26, 2018, 13:50
"obb" file has unknown format. Probably it is ZIP - try to unpack the file and feed UModel with unpacked directory.


Title: Re: [UE4] Injustice 2 Mobile
Post by: Juso3D on July 26, 2018, 14:54
Has Gildor just said you need to open the .obb with 7zip or similar and extract the pak file out.

(http://i.imgur.com/ev4TYDbl.png) (https://imgur.com/ev4TYDb)


Title: Re: [UE4] Injustice 2 Mobile
Post by: mr.pecel on July 28, 2018, 05:14
Yessss.....it's working!!!
Thank you so much


Title: Re: [UE4] Injustice 2 Mobile
Post by: WollieWoltaz on October 27, 2018, 19:04
Injustice 2 (Android) ver.2.6.0

aes Key:
0x7A5E5EAB097E849F2326FBA10C89ED94E3D3E77FBF5D0B20CD8CFF20AC615418

Specify Engine Version: 4.19


Thanks to "ssh" at zenhax for finding the key


Title: Re: [UE4] Injustice 2 Mobile
Post by: A9strack3d on May 05, 2022, 20:49
Does anyone else have issues loading all the models?? I eventually got the game to extract but it's missing alot of models and animations, no variations of any character, doomsday is completely missing (model and animation) basically all I got under characters and animations is just the base version of most characters (sans doomsday) I was wondering if I did something wrong? Or do I need to actually play the game to install more data? Or are they all located under a different folder that don't make sense??


Title: Re: [UE4] Injustice 2 Mobile
Post by: pepsiguy_2 on December 09, 2022, 02:59
I apologize for bumping such an old topic but I re-installed this game lately because I wanted Black Adam


However, the game no longer has an /obb/ file.

I can't find anything of big file size in it's android/data folder either.

Does anyone know what's going on here?


Title: Re: [UE4] Injustice 2 Mobile
Post by: Aerlene on August 29, 2023, 23:47
Is there anyone who has the OBB and UDK files of this game coz I can't find any on the net. I don't know how to extract the UDK files from my phone to pc. Anyone who could please provide a link to these files would be a great help not just for me but for others to coz without it extracting is impossible.                                                                                                                           Thanks.


Title: Re: [UE4] Injustice 2 Mobile
Post by: RedBear on August 30, 2023, 06:42
Is there anyone who has the OBB and UDK files of this game coz I can't find any on the net. I don't know how to extract the UDK files from my phone to pc. Anyone who could please provide a link to these files would be a great help not just for me but for others to coz without it extracting is impossible.                                                                                                                           Thanks.
I downloaded com.wb.goog.injustice.brawler2017-3.6.0-19205.obb from here (use it at your own risk):
https://apk.dog/download?obb=2143/1346364/injustice-2
I then extracted the Injustice2Mobile folder with all of its contents to the drive.
After that I was able to open and view the content (models, animations, textures, etc) with umodel_materials.exe without any problems.
The engine version and aes key are listed above in the post from WollieWoltaz.


Title: Re: [UE4] Injustice 2 Mobile
Post by: Kabalstein03 on October 02, 2023, 21:54
Umodel can't view animations on the newer versions of IJ2 Mobile.
One can view the models at 4.27, but animations can't be loaded or extracted

Anim: bUseBulkDataForLoad not implemented
UAnimSequence4::SerializeCompressedData3 <- UAnimSequence4::Serialize <- LoadObject: AnimSequence4'AQ_Block_Hit.AQ_Block_Hit', pos=E45, ver=522/0 (unversioned), game=ue4.27 <- UObject::EndLoad <- LoadWholePackage: /Game/Animations/Aquaman/AQ_Block_Hit.uasset <- CUmodelApp::ShowPackageUI <- UIMenuItem::HandleCommand <- UIMenuItem::HandleCommand <- CUmodelApp::WndProc <- VisualizerLoop <- Main: umodel_build=1579 based


Title: Re: [UE4] Injustice 2 Mobile
Post by: spiritovod on October 02, 2023, 23:15
@Kabalstein03: I can't reproduce the issue with this or other animations in latest game version (5.9.0). Despite some problems  with retargeting, animations can be loaded and exported with the mentioned build.


Title: Re: [UE4] Injustice 2 Mobile
Post by: Kabalstein03 on October 03, 2023, 04:48
So what am i doing wrong in this case?
I've got the latest versions of Umodel, are you using one of the ALC or materials?


Title: Re: [UE4] Injustice 2 Mobile
Post by: spiritovod on October 03, 2023, 14:58
@Kabalstein03: I have no idea. This error can only appear due to modified format of such assets type, but I checked latest game version from google play and format is standard for used game engine (4.27). The game doesn't use ACL animations either, so "materials" build and even official umodel build works fine with it.


Title: Re: [UE4] Injustice 2 Mobile
Post by: Kabalstein03 on October 03, 2023, 17:22
If it helps, i got mine from the Apple store.
But yeah i guess i'll try by getting it for Android instead


Title: Re: [UE4] Injustice 2 Mobile
Post by: spiritovod on October 06, 2023, 19:15
The issue mentioned by Kabalstein03 should be fixed now in specific build from this topic (/smf/index.php/topic,7906.0.html).

Apparently for iOS recent engine versions are using different approach for serializing animations, which is not limited to this particular game. When exploring iOS games, you need to select respective platform option at umodel startup screen for animations to work properly.