Gildor's Forums

Pages: 1 ... 8 9 [10]
 91 
 on: February 09, 2024, 00:19 
Started by spiritovod - Last post by Melteer
I tried with the same build number but instead I get this error:

*** ERROR: Package "/Game/Model_Assets/Architecture/BallorasGallery/SM_Ballora_Stage.uasset": wrong export index 16777215
UnPackage::CreateExport: /Game/Model_Assets/Architecture/BallorasGallery/SM_Ballora_Stage.uasset:16777215 <- UnPackage::SerializeUObject <- UStaticMesh4::Serialize <- LoadObject: StaticMesh4'SM_Ballora_Stage.SM_Ballora_Stage', pos=DB34, ver=522/0 (unversioned), game=ue4.[0-27] <- UObject::EndLoad <- LoadWholePackage: /Game/Model_Assets/Architecture/BallorasGallery/SM_Ballora_Stage.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based fix37

Do you know any possible fix for this? Or is it just my files being weird?
Used UE4 V.4.27 and the UModel I'm using was compiled on Jan 4 2024 with the build 1579 based fix37.

 92 
 on: February 07, 2024, 06:40 
Started by Skykila - Last post by zangchunyu
Thanks to Gildor and Spiritovod for the awesome tool! Here I want to report some animation issues to Spiritovod when using the customized UEViewer.
1. Some motion files (very few) can't be loaded. For example: the motion file "Motion\Player\PC0000_Cloud\Neutral00\N_Get_Item.uasset" can't be loaded to the mesh
 "Character\Player\PC0000_00_Cloud_Standard\Model\PC0000_00.uasset".

My bad, sorry, the reason for this is that the uasset being a blendspace, not an anim sequence.
2. Some motion files are loaded with wrong frame rate "-nan(ind)", for example: "Motion\Player\PC0000_Cloud\Neutral00\N_Idle01_1.uasset".

Thanks again to Mr.Spiritovod for the tool!

 93 
 on: February 07, 2024, 00:40 
Started by spiritovod - Last post by Cks
Hello, can someone share the paks of this game? I don't have google playstore in my phone therefore I can't fully download the files in game. I did try the gspace app and it still not letting me through the loading screen. Thank you in advance!

I would like that too.  Embarrassed

 94 
 on: February 06, 2024, 15:33 
Started by spiritovod - Last post by imbachoii
Hello, can someone share the paks of this game? I don't have google playstore in my phone therefore I can't fully download the files in game. I did try the gspace app and it still not letting me through the loading screen. Thank you in advance!

 95 
 on: February 06, 2024, 06:05 
Started by JimCollin - Last post by momo1
When using umodel to load a character's mesh in the production version of Tekken 8, I get the message (umodel there's no visual objects loaded now.) and nothing appears in the preview.
UE5.2 build 1579

Has anyone solved this?

 96 
 on: February 06, 2024, 01:08 
Started by Joshhhuaaa - Last post by Pepsee
Hey! I don't mean to sound rude, I'm just curious if any progress since last time, really looking forward to the possibility of extracting assets from Chaos Theory, Double Agent, SVM, etc.   grin

 97 
 on: February 05, 2024, 06:58 
Started by John Spoop - Last post by Arty
Chapter 3 is out, runs on Unreal Engine 5.1. Using the specific UE5 build, textures and meshes work, but materials seem broken.

 98 
 on: February 05, 2024, 06:30 
Started by 1212aaa - Last post by ethan048
Wow took me over a year but I finally managed to build a .upk decryptor for this game. Now time for some modding.  Cheesy

Great work.
You succeeded in the end.
I want to talk about modding, but I don't think we should talk about modding here.
Can you make a new topic ?

 99 
 on: February 04, 2024, 03:29 
Started by spiritovod - Last post by ksimpson1986
Unfortunately, none of the AES keys I'm trying after the 1.6.1 update seem to work. They changed it again. Does anyone have an updated key?

 100 
 on: February 03, 2024, 16:34 
Started by spiritovod - Last post by hargleflargle
I don't know if this is a issue with the program itself or the files for the game but loading any character or hair model does not load the hair properly. It instead loads some brick tile texture in it's place.

Pages: 1 ... 8 9 [10]
Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS