It's a Unreal Engine 2 game, the static meshes packages loads but the ones that has skeletal meshes doesn't.
Samples:
http://www.mediafire.com/?1yxdx6cc5g0sxdilog:
******** Inferno_DefeatCSA.u ********
ERROR: assertion failed: size >= 0 && size < (256<<20)
appMalloc:size=-60304 <- FArray::Empty <- TArray::SerializeSimple <- TLazyArray<< <- FStaticLODModel<< <- TArray::Serialize:0/4 <- USkeletalMesh::Serialize <- LoadObject:SkeletalMesh'Inferno_DefeatCSA.AmandaIG_CSdefeatMesh', pos=167D95, ver=127/2, game=2000 <- UObject::EndLoad <- UnPackage::CreateExport:Inferno_DefeatCSA.u:39 <- LoadWholePackage <- Main