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Author Topic: Metro Conflict  (Read 24557 times)
b9502032
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Re: New Game - Metro Conflict CBT2
« Reply #15 on: July 02, 2014, 17:15 »

Sorry ,I think I mess up the client entry and the original execute
I reupload the execute its called MC.exe

https://www.dropbox.com/sh/zget3d4qk5szu2t/AAAv18EDHCDuXEApq2V24J6_a
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Gildor
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Re: New Game - Metro Conflict CBT2
« Reply #16 on: July 02, 2014, 17:19 »

Thanks, got it. By the way, this executable is encrypted, so I can't work with it, sorry.
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b9502032
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Re: New Game - Metro Conflict CBT2
« Reply #17 on: July 02, 2014, 20:34 »

ok~ Thanks
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goreface
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Re: New Game - Metro Conflict CBT2
« Reply #18 on: July 07, 2014, 22:07 »

so .. can`t support this game ?
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dragbody
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Re: New Game - Metro Conflict CBT2
« Reply #19 on: July 09, 2014, 02:29 »

Goreface - yes, I'm certain Gildor means this game will not be supported.
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Gazyi
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Re: New Game - Metro Conflict CBT2
« Reply #20 on: June 24, 2015, 12:27 »

Maybe new one is not encrypted?
http://www.mediafire.com/download/3sxa63hrbyviwx5/Metro_Conflict.rar
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Gildor
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Re: New Game - Metro Conflict CBT2
« Reply #21 on: June 24, 2015, 12:49 »

This executable file is not encrypted. By the way, what status of this game today? Is it still in CBT?
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goreface
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Re: Metro Conflict
« Reply #22 on: June 24, 2015, 18:10 »

Open Beta http://news.mmosite.com/content/2015-06-22/free_to_play_shooter_metro_conflict_kicks_off_its_open_beta.shtml
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Gildor
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Re: Metro Conflict
« Reply #23 on: June 26, 2015, 13:05 »

The game is supported now.

Please note: you must override the game with command line option "-game=metroconf" or with selecting the game from startup UI.
Also note: this game has some protection in package format, and it's very likely it will be changed in the future (there's already 2 versions exists in code). I can't guarantee that when protection will be changed again I'll update the game support, so - hurry to obtain working build until it's not too late (of course this applies only to those people who interested in this game's files) Smiley

I wasn't able to heavily test this game's files, so let me know if something will not work.

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goreface
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Re: Metro Conflict
« Reply #24 on: June 26, 2015, 15:58 »

thank you Smiley
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Gazyi
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Re: Metro Conflict
« Reply #25 on: June 26, 2015, 16:35 »

Thank you. But unfortunately, most packages don't load.

Common errors:
Serialized FString is not null-terminated
FString<< <- TArray::Serialize:2/3 <- SerializeFMaterialResource <- LoadObject:Material3'MP_TOTAL.MP_WP_METAL', pos=1EDBE, ver=814/23, game=8046 <- UObject::EndLoad <- LoadWholePackage:WP_RIF_AK47_A1 <- CUmodelApp::ShowPackageUI <- Main:umodel_version=365


RawArray item size mismatch: expected 10, got 8
TRawArray<< <- UStaticMesh3::Serialize <- LoadObject:StaticMesh3'MyGame.Tile_FragMent01', pos=F438CC, ver=814/23, game=8046 <- UObject::EndLoad <- LoadWholePackage:MyGame <- CUmodelApp::ShowPackageUI <- UIMenuItem::HandleCommand <- UIMenuItem::HandleCommand <- CUmodelApp::WndProc <- VisualizerLoop <- Main:umodel_version=365
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Gildor
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Re: Metro Conflict
« Reply #26 on: June 26, 2015, 16:44 »

Could you provide me sample files, please?
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Gazyi
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Re: Metro Conflict
« Reply #27 on: June 26, 2015, 16:55 »

Sure.
http://www.mediafire.com/download/qctp95957zr94ff/CookedPCConsole.rar
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Chrono
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Re: Metro Conflict
« Reply #28 on: June 26, 2015, 16:58 »

Could you provide me sample files, please?

Error:
******** Loading object Material3'MP_TOTAL.MP_WP' ********

ERROR: Serialized FString is not null-terminated
FString<< <- TArray::Serialize:2/3 <- SerializeFMaterialResource <- LoadObject:Material3'MP_TOTAL.MP_WP', pos=1DD80, ver=814/23, game=8046 <- UObject::EndLoad <- LoadWholePackage:WP_RIF_M4A1 <- Main:umodel_version=365

Sample Files:
https://mega.co.nz/#!o8tCVDCS!pba2cJ-ugD-QTV8IjG8iU_IXUU1-WOIxzzSLacjSL8k
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Gildor
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Re: Metro Conflict
« Reply #29 on: June 26, 2015, 17:11 »

Thanks.
Could you provide me a package which has many assets of all types? Use "Scan content" function to find one.
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