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Author Topic: Alliance of Valiant Arms (AVA online)  (Read 28642 times)
avafp
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Re: AVA online
« Reply #30 on: April 12, 2010, 17:25 »

I checked new version. And I sucseed exporting.
I respect your fast work and sincerity. Thank you very much!
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artisticVibe
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Alliance of Valiant Arms
« Reply #31 on: March 14, 2013, 15:13 »

Just wondering if this client from http://ava.aeriagames.com/ is supported...
I tried browsing the meshes and materials and I got this...



Tried looking for something remotely like CharTextures.tfc or Textures.tfc couldn't find any.
Where could the textures be?
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Gildor
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Re: Alliance of Valiant Arms (AVA online)
« Reply #32 on: March 14, 2013, 15:25 »

When umodel failed to find TFC file it prints a message in the log like this:
Code:
Decompressing SomeTexture: WorldTextures.tfc is missing
Look for it.
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artisticVibe
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Re: Alliance of Valiant Arms (AVA online)
« Reply #33 on: March 14, 2013, 15:26 »

When umodel failed to find TFC file it prints a message in the log like this:
Code:
Decompressing SomeTexture: WorldTextures.tfc is missing
Look for it.

Ok thanks I'll check.

Edit. Found no error message so I tried testing 2 upks with exporting -all. Textures are in the .upk and export just right (normals are grayed) but aren't displaying right in the viewer...
Did a printscreen of the console
« Last Edit: March 14, 2013, 15:35 by artisticVibe » Logged
Gildor
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Re: Alliance of Valiant Arms (AVA online)
« Reply #34 on: March 14, 2013, 18:30 »

Did you show me full log? Textures loaded from tfc file after program startup on first request - when texture is displayed on screen or exported to file.
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artisticVibe
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Re: Alliance of Valiant Arms (AVA online)
« Reply #35 on: March 15, 2013, 05:15 »

Whats important is the textures export just fine and all correct thanks to you and your wonderful tool!
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S.I.G.
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Re: Alliance of Valiant Arms (AVA online)
« Reply #36 on: May 16, 2013, 09:11 »

Infact, there is a problem with textures in last AVA upd. - they are extracting in 256x256 rez from many, but not  from all archives.
As I can judge, remembering other games with that kinde of problem, you will not fix it, isnt it?
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Gildor
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Re: Alliance of Valiant Arms (AVA online)
« Reply #37 on: May 16, 2013, 23:44 »

256x256 is good size. 64x64 is small and usually means that some TFC file is not found.
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S.I.G.
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Re: Alliance of Valiant Arms (AVA online)
« Reply #38 on: May 17, 2013, 10:18 »

Interesting, new one is much smaller...
http://www.sendspace.com/file/yqva0f
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