March 28, 2024, 21:04
bigger smaller reset     1020px Wide width Full width Reset   * *

Gildor's Forums

  Homepage Facebook Read news on Twitter Youtube channel Github page
Welcome, Guest. Please login or register.
Did you miss your activation email?

« previous next »
Print
Author Topic: [UE5] King Arthur: Legends Rise  (Read 261 times)
spiritovod
Global Moderator
Hero Member
*****
Posts: 1901


View Profile
« on: October 14, 2023, 03:26 »

Game: King Arthur: Legends Rise (playmarket page / steam page)
UE version: 5.1
AES key: in the same place as usual (link)

Most things works with specific build from this topic.

As a side note, recent builds are supporting materials with default implementation (for at least 5.1 and 5.2), but for safety reasons they're disabled by default. Enable them only if you're aware that some crashes may still occur. It's not helpful for games with io store packages yet (utoc/ucas) because of general limitations.


* Clipboard01.jpg (101.89 KB, 2557x1248 - viewed 159 times.)
« Last Edit: October 14, 2023, 03:29 by spiritovod » Logged
Print 
« previous next »
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS