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Author Topic: [UE4] Heroes of Incredible Tales (HIT)  (Read 13089 times)
Oksana
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #30 on: December 03, 2017, 20:18 »

Hello, guys  : Wink

I'm trying to unpack the game data of "Heroes Of Incredible Tales", but nothing happens. Tried various unpackers, different keys, quickbms, etc., were looking for methods on the Internet, found the workers but they are for older versions of the game, with the new version don't work.  Embarrassed

Maybe someone from the professionals on the basis of the sport, will be able to help me? I would be very grateful and thankful.

Here 0.hrs file (packed UE4 data) ~2Gb size

Thanks and sorry for my English.
Best regards, Oksana!

use winrar last version bro

Are you have a full unpacked data?
« Last Edit: December 03, 2017, 20:21 by Oksana » Logged
Gildor
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #31 on: December 03, 2017, 21:46 »

Hi Oksana. Your English seems not worse than mine Smiley

I've downloaded and checked this file.

This file looks like an Unreal engine 4 pak file. However it has completely different format, different structure sizes, and taking into account that file content is absolutely not understandable - it has either some strange compression or encryption. Also, if I'm trying to "map" this pak format to original pak format, it has "version" field equals to 6, while recent Epic's engine has only version 4. So HIT programmers definitely customized everything in pak format to make it unreadable by any software including umodel.

I'd recommend you to find an older version of this game somewhere in torrents etc. Older version were definitely unpackable. Or wait until someone who has skills, desire and nothing else to do free time will make an unpacker for this pak format. May be an unpacker already exists somewhere - there's a lot of umodel-relates stuff outside of this site and forum.
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Oksana
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #32 on: December 03, 2017, 22:01 »

Gildor, thanks for reply.  Smiley I try to search old version, but only find old APK, not cache =( QuickBMS (UnrealTurnament4.bms) is view structure and file list, but not want to unpack it =( Maybe need to find correct key in APK?.. Directly Umodel can't open 0.hrs, becouse it's archive with many packed .PAK files. Any way, Thank you very much for trying!  Cheesy
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Gildor
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #33 on: December 03, 2017, 22:04 »

I believe apk is just ordinary zip file. Try to rename it to .zip and open with any archiver (or Windows Explorer may do that, at least in Windows 8+).
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Oksana
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #34 on: December 03, 2017, 22:09 »

Sure.

Here is libraries in APK, maybe it help to understand pack method  Huh?

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Gildor
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #35 on: December 03, 2017, 22:13 »

Most likely encryption is embedded into UE4 itself, not made as a shared library (however I'm impressed that a GIRL knows what .so file is!)
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Oksana
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #36 on: December 03, 2017, 22:18 »

Gildor, i'm system administator of unix based web-servers =) My favorite OS is BSDI
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Gildor
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #37 on: December 03, 2017, 22:19 »

Wow, I'm even more impressed now Smiley
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Oksana
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #38 on: December 03, 2017, 22:30 »

I found only two files with not small sizes... exclude lib's, but i have no experience to understand what these files, I'm not a developer of mobile games(



Here is APK renamed to ZIP... ~58Mb size

I'm not a pirate, i just want to use cool model animations from this game in video guide for this game, not for comercial.
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Gildor
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #39 on: December 03, 2017, 22:35 »

This file contains pure Android data. Probably there should be some "cache" file too, which should be much larger in size. Sometimes cache has "obb" file extension, and it might be a renamed zip too.
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Gildor
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #40 on: December 03, 2017, 22:37 »

I'm not a pirate, i just want to use cool model animations from this game in video guide for this game, not for comercial.
Most people here are not "pirates". There are many people here who use extracted content for educational purposes, and I'm proud that my tool could be used for that. UModel was started with education in mind.
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Oksana
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #41 on: December 03, 2017, 22:46 »

Gildor, you create amazing tool, thanks! I use it early, when play UT =)
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Oksana
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #42 on: December 03, 2017, 22:50 »

This file contains pure Android data. Probably there should be some "cache" file too, which should be much larger in size. Sometimes cache has "obb" file extension, and it might be a renamed zip too.

OBB folder on mobile device is empty, all in DATA folder, but exclude 0.hrs file, only UE4 config files, like GameUserSettings.ini, and video files.
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Oksana
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #43 on: December 03, 2017, 23:20 »

I stalled...  Tongue Embarrassed

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Oksana
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Re: [UE4] Heroes of Incredible Tales (HIT)
« Reply #44 on: December 04, 2017, 14:34 »

Solved! here

Big thanks to Gildor and aluigi!
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