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Author Topic: Bioshock Infinite Textures extracted in a very small size  (Read 378 times)
Theozove
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Bioshock Infinite Textures extracted in a very small size
« on: June 11, 2020, 23:01 »

Greetings! I've been trying to extract models and textures from the infinite bioshock to be more specific burial at sea dlc, however, whenever I extract the textures are exported in a minuscule size, a year ago I did the same thing in an old version of Umodel and it worked . If necessary, my computer information is below:
windows 10
64 bit
Intel(R) core(TM) i5-2410M CPU @ 2.30GHz 2.30 GHz

I thank already if someone help me!
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Gildor
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Re: Bioshock Infinite Textures extracted in a very small size
« Reply #1 on: June 11, 2020, 23:05 »

Hi. Carefully review UModel's log, may be there's some game file is missing?
Also you may try checking old UModel (see FAQ where to get it) - if new UModel fails, but old one works - this is a bug (regression) and definitely should be fixed.
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