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Author Topic: Fortnite  (Read 555005 times)
Rhods
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Re: Fortnite
« Reply #915 on: January 08, 2019, 20:26 »

Yes, I did download a fresh Umodel before starting today, I'll try and redownload it

Also, what AES key are you using? Is it '0x73c95026ddce5f8ce52bb69c55b8fa027e9ff58c6211d9001095aac2abde6714' ?
« Last Edit: January 08, 2019, 20:47 by Rhods » Logged
NevecEx
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Re: Fortnite
« Reply #916 on: January 08, 2019, 21:01 »

Yes, I did download a fresh Umodel before starting today, I'll try and redownload it

Also, what AES key are you using? Is it '0x73c95026ddce5f8ce52bb69c55b8fa027e9ff58c6211d9001095aac2abde6714' ?


Yes thats the key, is that all you get in the console? Can you scroll up? If thats all you get then you might be missing files. The whole "Paks" folder should contain 48 files totaling at 29.5 GB.
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Rhods
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Re: Fortnite
« Reply #917 on: January 08, 2019, 21:03 »

No, that's all I get in the console.
Here's a pic of my Paks folder https://gyazo.com/80c047f893258ab39a50367858049446

Also, I just verified my files so I can't be missing any paks surely.
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Asval
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Re: Fortnite
« Reply #918 on: January 08, 2019, 21:51 »

No, that's all I get in the console.
Here's a pic of my Paks folder https://gyazo.com/80c047f893258ab39a50367858049446

Also, I just verified my files so I can't be missing any paks surely.
your game isn't up to date
you're still using november's pak files
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Rhods
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Re: Fortnite
« Reply #919 on: January 08, 2019, 21:52 »

The game is working completely fine and I've verified my game files so it can't be out of date?
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Asval
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Re: Fortnite
« Reply #920 on: January 08, 2019, 21:54 »

The game is working completely fine and I've verified my game files so it can't be out of date?
are u sure the game is actually using this path ? https://gyazo.com/80c047f893258ab39a50367858049446
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Rhods
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Re: Fortnite
« Reply #921 on: January 08, 2019, 21:55 »

It should be, I'll check
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Rhods
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Re: Fortnite
« Reply #922 on: January 08, 2019, 21:59 »

No, that's all I get in the console.
Here's a pic of my Paks folder https://gyazo.com/80c047f893258ab39a50367858049446

Also, I just verified my files so I can't be missing any paks surely.

You are indeed missing a bunch of files, theres no pakchunk0_s7 and no pak1002-1015. Your files have been updated in November while mine in December. Are you sure that is your current fortnite folder? Try setting the "Path to game files" to the whole drive. Umodel should be able to find something.


It definitely did find something because it asked for an AES code, it's taking awhile obviously because it's sifting through the drive where my games are saved

Edit: this is what I got: https://gyazo.com/de18d02a685c952d1bf54a3b7362c86f
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NevecEx
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Re: Fortnite
« Reply #923 on: January 08, 2019, 22:03 »

You are indeed missing a bunch of files, theres no pakchunk0_s7 and no pak1002-1015. Your files have been updated in November while mine in December. Are you sure that is your current fortnite folder? Try setting the "Path to game files" to the whole drive. Umodel should be able to find something.

Yeah I sent you on a goose chase there, thought it would work, sorry. Run fortnite and open task manager, right click fortnite and go to open file location. That should be near pak files.
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Rhods
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Re: Fortnite
« Reply #924 on: January 08, 2019, 22:04 »

That did indeed take me to a different pak folder, you sir are a genius!

It works now. The reason was because my old windows got corrupted so I  had to reinstall it and the pak file I was in was the one on the same drive from my OLD windows install, so fortnite was reinstalled in a new location this time. Sorry for being a pain in the ass! Hope someone can learn from this in future!
« Last Edit: January 08, 2019, 22:07 by Rhods » Logged
FabianFG
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Re: Fortnite
« Reply #925 on: January 15, 2019, 15:23 »

7.2 AES Key
0x265e1a5e2741895843d75728b73aeb6a814d3b0302fc69be39bb3f408b9b54e6
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PsychoNina
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Re: Fortnite
« Reply #926 on: January 16, 2019, 18:08 »

Is there a way to let Umodel only open new files( after tje update) without the old ones?
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BlendSkill
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Re: Fortnite
« Reply #927 on: January 16, 2019, 21:17 »

Not to my knowledge PsychoNina.
If Gildor passes here, would it be possible to classify the files saved in the same way as the exported files?
Last question, I am currently viewing a .uasset file. Anyone know how to interpret codes like "OnDirection_2877032C45ABF8962C5BC98AB5032C2D"?

Thank you in advance
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FabianFG
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Re: Fortnite
« Reply #928 on: January 16, 2019, 22:33 »

Not to my knowledge PsychoNina.
If Gildor passes here, would it be possible to classify the files saved in the same way as the exported files?
Last question, I am currently viewing a .uasset file. Anyone know how to interpret codes like "OnDirection_2877032C45ABF8962C5BC98AB5032C2D"?

Thank you in advance


.uasset files and also .uexp and .ubulks are formats used for game files in the Unreal Engine. Uasset contain Information about the file, uexp the data like 2d Textures, Meshes, Animations etc, and ubulks for World Textures and long sound files >257kb. To understand how those are build I would recommend to look in Umodels Source code which is available at https://github.com/gildor2/UModel?files=1 The tools for reading the files are in the Unreal Folder.

Hope I could help
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BlendSkill
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Re: Fortnite
« Reply #929 on: January 17, 2019, 19:05 »

I explained myself badly. I saved a Uasset file with Umodel. When I open it with a hexadecimal editor (HxD), I find codes and I do not understand their meaning.
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