Gildor's Forums

Author Topic: Unreal Asset bad allocation size  (Read 1239 times)
blink0103
Newbie
*
Posts: 3


View Profile
Unreal Asset bad allocation size
« on: August 06, 2020, 22:43 »

Hello,

I bough asset pack from unreal marketplace and try to export it with umodel. Tried all unreal version 4 but got same error

I know its not in Compatibility Table, just wonder if anyone have same problem.

Memory: bad allocation size -1767112704 bytes
appMalloc: size=-1767112704 (total=19 Mbytes) <- FArray::Empty: 100335616 x 68 <- TArray::Serialize: 0/0 <- FSkelMeshSection4<< <- TArray::Serialize: 0/65536 <- FStaticLODModel4<< <- TArray::Serialize: 0/65536 <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'SK_chick.SK_chick', pos=19D77, ver=517/0 (editor), game=ue4.23 <- UObject::EndLoad <- LoadWholePackage: Meshes/Chick/SK_chick.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1373


Thanks before
« Last Edit: August 06, 2020, 23:25 by blink0103 » Logged
Gildor
Administrator
Hero Member
*****
Posts: 7896



View Profile WWW
Re: Unreal Asset bad allocation size
« Reply #1 on: August 06, 2020, 22:55 »

Hi,

This is an EDITOR asset. UModel doesn't support editor meshes from UE4.23 and newer. So, you can

a) Package the simple game with this asset and open COOKED uasset with UModel
b) Download asset for older version of Unreal engine
c) Open the asset in Unreal Editor and do whatever you want (view, export to fbx etc).

Updated support for editor assets is planned, but it has low priority because of the possibilities I mentioned above.
Logged
blink0103
Newbie
*
Posts: 3


View Profile
Re: Unreal Asset bad allocation size
« Reply #2 on: August 06, 2020, 23:27 »

Hi,

Thanks alot, i use option A. Package the asset.

Thanks again for quick solution and umodel
Logged
DRAGO
Newbie
*
Posts: 1


View Profile
Re: Unreal Asset bad allocation size
« Reply #3 on: October 20, 2020, 17:21 »

May I ask how to "Package the asset"...
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS