Working textures, static meshes. There problem with skeletal meshes:
******** Loading object SkeletalMesh4'SK_RoN_SWAT_Player.SK_RoN_SWAT_Player' ***
*****
*** ERROR: Memory: bad allocation size 939524420 bytes
appMalloc: size=939524420 (total=56 Mbytes) <- FArray::Empty: -1677721438 x 2 <-
TArray::SerializeSimple <- FStaticLODModel4::SerializeRenderItem <- TArray::Ser
ialize: 3/4 <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'SK_RoN_SWA
T_Player.SK_RoN_SWAT_Player', pos=24F8A04, ver=522/0 (unversioned), game=ue4.27
<- UObject::EndLoad <- LoadWholePackage: /Game/ReadyOrNot/Character/SWAT/Charact
er_SWAT_3P/Mesh/SK_RoN_SWAT_Player.uasset <- CUmodelApp::ShowPackageUI <- Main:
umodel_build=1579
Engine version: 4.27.1.0, ++UE4+Release-4.27 (information from exe).
Example file:
https://disk.yandex.ru/d/RflViG3C3wDxyQ