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Author Topic: Can't open animations on character  (Read 30 times)
Rocailloux
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Can't open animations on character
« on: January 14, 2022, 21:57 »

When I try to open character and export animation it gives me this error. What should I do? Game is House of Ashes


FPakFile::Serialize: file=/Game/Animations/Cinematics/AnimLib/1976_anthony_approachjames_Ian_000001_FQ.uexp <- FArchive::ByteOrderSerialize <- UAnimSequence4::SerializeCompressedData3 <- UAnimSequence4::Serialize <- LoadObject: AnimSequence4'1976_anthony_approachjames_Ian_000001_FQ.1976_anthony_approachjames_Ian_000001_FQ', pos=1BCD0, ver=522/0 (unversioned), game=ue4.26 <- UObject::EndLoad <- LoadWholePackage: /Game/Animations/Cinematics/AnimLib/1976_anthony_approachjames_Ian_000001_FQ.uasset <- Load: 1/11123 <- CSkelMeshViewer::FindUE4Animations <- CSkelMeshViewer::AttachAnimSet <- CSkelMeshViewer::ProcessKey <- CUmodelApp::ProcessKey: key=80000061, down=1 <- VisualizerLoop <- Main: umodel_build=1585

And when I try export animation without even opening model, just on flat it gives me this:

FPakFile::Serialize: file=/Game/Animations/Locomotion/178Male/Walk/Purposeful200/Unarmed/gmc_una_pur_walk.uexp <- FArchive::ByteOrderSerialize <- UAnimSequence4::SerializeCompressedData3 <- UAnimSequence4::Serialize <- LoadObject: AnimSequence4'gmc_una_pur_walk.gmc_una_pur_walk', pos=12EF0, ver=522/0 (unversioned), game=ue4.26 <- UObject::EndLoad <- LoadWholePackage: /Game/Animations/Locomotion/178Male/Walk/Purposeful200/Unarmed/gmc_una_pur_walk.uasset <- ExportPackages <- CUmodelApp::ShowPackageUI <- UIMenuItem::HandleCommand <- UIMenuItem::HandleCommand <- CUmodelApp::WndProc <- VisualizerLoop <- Main: umodel_build=1585
« Last Edit: January 14, 2022, 22:02 by Rocailloux » Logged
floxay
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Re: Can't open animations on character
« Reply #1 on: January 15, 2022, 01:45 »

Please use the search...

https://www.gildor.org/smf/index.php/topic,7974.msg41576.html#msg41576
« Last Edit: January 15, 2022, 01:47 by floxay » Logged
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