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Author Topic: Animation Compression Library (ACL) support  (Read 121973 times)
Kabalstein03
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Re: Animation Compression Library (ACL) support
« Reply #45 on: August 30, 2025, 04:28 »

Hello, i was curious to know, if MK1 ended up being supported for this version of umodel, has it ever been attempted to add support for previous games like Injustice 2, or MK11?
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spiritovod
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Re: Animation Compression Library (ACL) support
« Reply #46 on: August 30, 2025, 16:09 »

@Kabalstein03: Both of those games doesn't use ACL, but their own animation formats. Considering that they're also using custom formats for packages and assets, and that there are already tools for them, which allows to export models and animations, I think it's not worth to spend time trying to implement all this in umodel. As for the tools, they're mentioned in the Mortal Kombat 11 topic.
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