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Author Topic: Dark Deception Animations Issue  (Read 70 times)
Raphtberry
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Dark Deception Animations Issue
« on: November 14, 2022, 17:49 »

Animations are broken for Reaper Nurse from Dark Deception. Just works fine for rotation-only animation, locations are broken. How can I fix?

* animation_issue.mp4 (170.4 KB - downloaded 5 times.)

* without_anim.png (117.26 KB, 800x600 - viewed 25 times.)

* with_anim.png (78.24 KB, 800x600 - viewed 16 times.)
« Last Edit: November 14, 2022, 17:53 by Raphtberry » Logged
Gildor
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Re: Dark Deception Animations Issue
« Reply #1 on: November 14, 2022, 19:13 »

You're using a very old (and custom) umodel build. Try using the standard one.
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spiritovod
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Re: Dark Deception Animations Issue
« Reply #2 on: November 14, 2022, 19:38 »

@Raphtberry: Apparently the game is using animation retargeting for this particular mesh only. You can change retargeting mode with Ctrl+R in the viewer to get expected result, but it's supported only for previewing and doesn't affect export (such assets should be handled manually in third-party apps).
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Raphtberry
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Re: Dark Deception Animations Issue
« Reply #3 on: November 15, 2022, 03:18 »

You're using a very old (and custom) umodel build. Try using the standard one.

I also tried with latest build (version 1589) but I still get the same issue.


* animation_issue_1589.png (84.18 KB, 800x600 - viewed 17 times.)
« Last Edit: November 15, 2022, 03:33 by Raphtberry » Logged
Raphtberry
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Re: Dark Deception Animations Issue
« Reply #4 on: November 15, 2022, 03:18 »

@Raphtberry: Apparently the game is using animation retargeting for this particular mesh only. You can change retargeting mode with Ctrl+R in the viewer to get expected result, but it's supported only for previewing and doesn't affect export (such assets should be handled manually in third-party apps).

I know, but this method makes the animation rotation-only. It doesn't reflect bone locations. Only bone rotations works from (Location, Rotation, Scale) parameters.
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spiritovod
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Re: Dark Deception Animations Issue
« Reply #5 on: November 15, 2022, 04:29 »

@Raphtberry: Animations looks fine for this mesh with forced translation retargeting mode and also in 3ds max with forced mesh translation option, so I don't see any actual issue with umodel, it's expected behavior for retargeted animations. Discrepancies are possible due to how it works, but it's out of umodel scope.


* Clipboard01.jpg (103.87 KB, 3200x800 - viewed 29 times.)
« Last Edit: November 15, 2022, 04:33 by spiritovod » Logged
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