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Author Topic: Edit the heirarchy of a .skeletalmesh file?  (Read 50 times)
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Edit the heirarchy of a .skeletalmesh file?
« on: February 15, 2024, 20:18 »

I don't know how to go about this, I just want to change what is parented to what, I don't mind if their locations and rotations get messed up tbh lol, just want to unparent a bone and then parent it to another and do that to 3 other bones. I don't mind delving into hex code if someone can just help me go through it.
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