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Author Topic: I can't bypass .sig file protection in UE4 games  (Read 66 times)
grsl
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I can't bypass .sig file protection in UE4 games
« on: March 21, 2024, 21:21 »

In UE4 games I edit and package the language files with fmod and I don't have any problems. If there is a mod support problem in the game, I patch UnrealModUnlockerBasic and fix it. But in some games the language files of my game don't work because of the .sig protection file. I don't know how to open sig files. For example I'm working on F.i.s.t and Afterimage. If I fix the sig file my patch will be complete. What should I do?

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