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Author Topic: Marvel Rivals  (Read 28948 times)
spiritovod
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Re: Marvel Rivals
« Reply #30 on: July 11, 2025, 23:49 »

@Crazy31139: I've added new override option for latest game versions, while for older versions you can use previously existed override. Though I should look into backward compatibility and perform some tests to make sure I didn't miss some mid-version changes.
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Crazy31139
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Re: Marvel Rivals
« Reply #31 on: July 12, 2025, 00:22 »

@Crazy31139: I've added new override option for latest game versions, while for older versions you can use previously existed override. Though I should look into backward compatibility and perform some tests to make sure I didn't miss some mid-version changes.
Huge thanks, this work like charm, you a Legend.
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ouyiling
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Re: Marvel Rivals
« Reply #32 on: July 17, 2025, 09:23 »

even if i have unpack the marvel rivals by fmodel with ase keys,and open the files with umodel,the problmes will displayed.


* Snipaste_2025-07-17_13-23-04.png (8.1 KB, 1106x67 - viewed 385 times.)
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spiritovod
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Re: Marvel Rivals
« Reply #33 on: July 17, 2025, 22:31 »

@ouyiling: Latest game versions are using io store packages (utoc/ucas), for such games you can process assets only from within packages. Extracted from such packages files will be more like raw data not supported by most relevant tools.
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Wish for World Peace
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Re: Marvel Rivals
« Reply #34 on: February 14, 2026, 18:44 »

In the latest game version, when I try to open the actions, this error always appears.

FIOStoreFile::Seek: file=174233 <- CTypeInfo::SerializeUnversionedProperties4: Type=USkeleton <- UObject::Serialize <- USkeleton::Serialize <- LoadObject: Skeleton'SK_1017_1017001_Lobby_Skeleton.SK_1017_1017001_Lobby_Skeleton', pos=AEDC, ver=528/0, game=marv <- UObject::EndLoad <- LoadWholePackage: /Marvel/Content/Marvel/Characters/1014/1014502/Animations/Mvp/Weapons/WP_MVP_1014502305.uasset <- ExportPackages <- UIMenuItem::HandleCommand <- UIMenu::Popup <- UIBaseDialog::WndProc <- UIBaseDialog::CustomMessageLoop <- UIBaseDialog::ShowDialog: modal=1, title="Choose a package to open" <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based fix218
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spiritovod
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Re: Marvel Rivals
« Reply #35 on: February 15, 2026, 03:02 »

@Wish for World Peace: It should be fixed now in the updated build. Also make sure you're using correct override option, otherwise you'll get an error anyway.

Update: Specific build is updated with general fix for some large skeletal meshes (like hydra aircraft), which couldn't be loaded. It should affect all games with such meshes. Existing override options for the game are renamed for better understanding, now main option is for latest game versions and second one is for older game versions (released prior to July 2025). First post is updated with respective info.
« Last Edit: February 15, 2026, 04:14 by spiritovod » Logged
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