March 30, 2017, 10:41
bigger smaller reset 800px Wide width Full width Reset * *

Gildor's Forums

  Homepage Facebook Donate
Welcome, Guest. Please login or register.
Did you miss your activation email?


Login with username, password and session length
« previous next »
Pages: [1] Print
Author Topic: Monday Night Combat  (Read 5008 times)
dany25
Newbie
*
Posts: 18


View Profile
« on: December 17, 2010, 23:20 »

Hi,

For info Umodel can read/export the models and the animations of this game  Cool

Logged
logansan25
Sponsor
Full Member
*
Posts: 132


View Profile
« Reply #1 on: December 18, 2010, 03:26 »

How extract this game?
Logged
dany25
Newbie
*
Posts: 18


View Profile
« Reply #2 on: December 18, 2010, 12:38 »

The upk files was stored here:
C:\Program Files (x86)\Steam\SteamApps\common\monday night combat\HostileGame\CookedPC\Packages

For example make a .bat file with:
For the model of spy:
umodel -noanim -export HSpecOpsClass

For the spy animation:
umodel -export HSpecOpsAnim

And use Milkshape3d for importing the unreal .psk .psa files
Logged
logansan25
Sponsor
Full Member
*
Posts: 132


View Profile
« Reply #3 on: December 18, 2010, 14:28 »

I did say extract iso file!!!!!!!!!!!
But i got it!
I extract with x360 tool!

Anyway thanks for reply!
Logged
esr911
Silver Sponsor
Full Member
**
Posts: 248


View Profile
« Reply #4 on: December 18, 2010, 21:10 »

Hi,

For info Umodel can read/export the models and the animations of this game  Cool



I have already posted screenshots of this game on facebook umodel page. I have
tested it and it is fully supported.

..:: ESR911 ::..
Logged
Gildor
Administrator
Hero Member
*****
Posts: 5653



View Profile WWW
« Reply #5 on: January 30, 2011, 01:02 »

I have updated umodel to improve support for this game (really update is UDK-relative, but it will significantly improve model visualization).
Logged
NexusElite
Sponsor
Full Member
*
Posts: 114



View Profile
« Reply #6 on: January 30, 2011, 05:16 »

I have updated umodel to improve support for this game (really update is UDK-relative, but it will significantly improve model visualization).
Thanks again.  Tongue
Logged

Gildor
Administrator
Hero Member
*****
Posts: 5653



View Profile WWW
« Reply #7 on: January 30, 2011, 22:06 »

Posted some screenshots here
Logged
Pages: [1] Print 
« previous next »
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS