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Author Topic: Extracting icons from a Chinese MOBA game  (Read 755 times)
benz173
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Extracting icons from a Chinese MOBA game
« on: July 10, 2018, 12:32 »

Hi, I'm trying to extract some icons from a Chinese MOBA game because I am trying to make a wikipedia page for it. After a few hours of reading, it led me to use Umodel which was "perfect" according to others. However when I tried to do anything to the  upk icon file of the game, it gives me this image.




Do you mind telling me what's happening? Thank you.
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Gildor
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Re: Extracting icons from a Chinese MOBA game
« Reply #1 on: July 10, 2018, 12:34 »

UModel tries to load data as for pure Unreal Engine 3, and it fails.
What game is that?
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benz173
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Re: Extracting icons from a Chinese MOBA game
« Reply #2 on: July 10, 2018, 13:45 »

It's a Chinese game called Fantasy All Stars who uses .upk for its game files

https://www.acmoba.com/default.html
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Gildor
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Re: Extracting icons from a Chinese MOBA game
« Reply #3 on: July 10, 2018, 14:10 »

Searching over forum with the game name shows nothing, so I think the game is simply unsupported.
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benz173
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Re: Extracting icons from a Chinese MOBA game
« Reply #4 on: July 10, 2018, 15:58 »

Alright, that makes sense. Thank you for the time.
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RedBear
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Re: Extracting icons from a Chinese MOBA game
« Reply #5 on: July 10, 2018, 16:36 »

According this topic (https://zenhax.com/viewtopic.php?t=3531), UPK files are compressed.
Try to ask someone on this site to help decompress these files, then you can use Umodel.
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Gildor
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Re: Extracting icons from a Chinese MOBA game
« Reply #6 on: July 10, 2018, 16:47 »

All upk files are compressed. The error from 1st message appears rather as customized upk format.
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