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Author Topic: Ride 3  (Read 1025 times)
godskin
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« on: December 04, 2018, 16:37 »





UE - 4.19






« Last Edit: January 06, 2019, 16:36 by Gildor » Logged
Blenux
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« Reply #1 on: December 05, 2018, 13:00 »

Nice, game uses 4.19.
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magic
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« Reply #2 on: December 09, 2018, 08:57 »

some Stactic models cannot be opened Embarrassed
MapTypeName: unknown type 'Int8Property'
MapTypeName <- FPropertyTag<< <- CTypeInfo::SerializeUnrealProps <- UObject::Serialize <- UStaticMesh4::Serialize <- LoadObject:StaticMesh4'SM_car_group_001.SM_car_group_001', pos=C9C, ver=516/0, game=ue4.19 <- UObject::EndLoad <- CUmodelApp::ShowPackageUI <- UIMenuItem::HandleCommand <- UIMenuItem::HandleCommand <- CUmodelApp::WndProc <- VisualizerLoop <- Main:umodel_build=898
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Gildor
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« Reply #3 on: December 09, 2018, 11:04 »

Try again with new umodel please.
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thirdmodel
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« Reply #4 on: January 06, 2019, 16:20 »

Hello!

I had couple of problems with viewing and exporting Ride 3 bikes meshes, The ueviewer either crash or doesn't show anything in the viewer.

I've tried to extract the bikes meshes folder but it seems there is a problem with the textures who's pushing ueviewer to show afatal error message and quit after clicking close.

Anyway there is a couple of screenshots of the problems i faced.

Thank you!


Trying to export the whole bikes meshes folder fatal error




Trying to view one of bikes meshes fatal error
« Last Edit: January 06, 2019, 17:47 by thirdmodel » Logged
Gildor
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« Reply #5 on: January 06, 2019, 16:35 »

People say it's UE4.19, but you're using UE4.20.
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thirdmodel
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« Reply #6 on: January 06, 2019, 17:46 »

People say it's UE4.19, but you're using UE4.20.

When i disabled the override game detection option and selected UE 4.19 everything worked just fine!

Thanks for your help!  Grin
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Blenux
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« Reply #7 on: January 06, 2019, 19:15 »

Some meshes will still crash uModel, but these are normally none important models (extra backgrounds ones), but bikes and parts of them all work.

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mrbig
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« Reply #8 on: April 04, 2019, 18:08 »

How do you collect all bikes elements in the right way? When I export bike chassis I don't find its corresponant rims for example. All the bike elements are stored in separated folder. Is there a file or a tab to understand element association to correctly compose a bike model?
Thank to everyone in advance
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Blenux
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« Reply #9 on: April 05, 2019, 13:00 »

How do you collect all bikes elements in the right way? When I export bike chassis I don't find its corresponant rims for example. All the bike elements are stored in separated folder. Is there a file or a tab to understand element association to correctly compose a bike model?
Thank to everyone in advance
Nope you have to manually check each one.
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mrbig
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« Reply #10 on: April 05, 2019, 18:41 »

I supposed... most difficult part is to match tyres...
When I extract textures folder there are 3 maps: diffuse (_d) normal (_n) and _l map (green and red map). What is this last map? World space normal? Opacity?
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Blenux
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« Reply #11 on: April 05, 2019, 19:32 »

I supposed... most difficult part is to match tyres...
When I extract textures folder there are 3 maps: diffuse (_d) normal (_n) and _l map (green and red map). What is this last map? World space normal? Opacity?
You can use uModel to show you what materials go with a particular model, you open the mesh, press page down and press M and it will show the textures assign to that model and other parameters , page down again to show location of each texture if needed.

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javiliyors
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« Reply #12 on: April 13, 2019, 21:00 »

Hello, im trying to open a skeleton meshes but always have an error and close the program. i put 4.19 version and 4.20. i want to export the models of the bikes. thanks


* cf806a6c-c732-4aa9-9e47-c7661f21d617.jpg (82.33 KB, 582x305 - viewed 47 times.)
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javiliyors
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« Reply #13 on: April 13, 2019, 21:08 »

is possible the error is from the last update? where can i download a previous version to try?
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Gildor
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« Reply #14 on: April 13, 2019, 21:16 »

Yes, this was already mentioned here:
https://www.gildor.org/smf/index.php/topic,6581.0.html
Please use new umodel.
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