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Author Topic: Mordhau  (Read 1175 times)
venturion
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Mordhau
« on: May 03, 2019, 08:37 »

https://store.steampowered.com/app/629760/MORDHAU/

4.20

Everything Works


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Kane
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Re: Mordhau
« Reply #1 on: May 11, 2019, 14:33 »

now, you path don't work. After game patch and Umodel viever patch, i have this...


* Screenshot_2.png (10.15 KB, 1304x654 - viewed 177 times.)

* Screenshot_1.png (103.21 KB, 1408x643 - viewed 204 times.)
« Last Edit: May 11, 2019, 14:40 by Kane » Logged
Gildor
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Re: Mordhau
« Reply #2 on: May 11, 2019, 15:01 »

This is not an error. Those .pak files aren't Unreal's ones, they're from CEF3. Try pointing UModel at "Content/paks" folder.
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Nanahuatli
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Re: Mordhau
« Reply #3 on: July 25, 2021, 15:28 »

Hello! I've been trying to extract armor meshes to create some mods but I've been unable to. This is what happens in the log every time I attempt to extract something:


Quote
Pak C:\Program Files (x86)\Steam\steamapps\common\Mordhau\Mordhau\Content/Paks/pakchunk8-WindowsClient.pak: 4367 files, version 5
Pak C:\Program Files (x86)\Steam\steamapps\common\Mordhau\Mordhau\Content/Paks/pakchunk9-WindowsClient.pak: 4746 files, mount point: "/Mordhau/Content/", version 5
Found 46511 game files (40 skipped) in 1662 folders at path "C:\Program Files (x86)\Steam\steamapps\common\Mordhau\Mordhau\Content"
Scanned game directory in 0.1 sec, 2332 allocs, 5.47 MBytes serialized in 74 calls.
Loading package: /Game/Mordhau/Blueprints/Wearables/UpperChest/Tier0/BP_ClothTunic.uasset Ver: 517/0 Engine: 0 [Unversioned] Names: 98 Exports: 3 Imports: 21 Game: 1000160
Exported 0/0 objects in 0.0 sec

Any clues on what I might be doing wrong or why that happens?
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spiritovod
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Re: Mordhau
« Reply #4 on: July 25, 2021, 16:02 »

@Nanahuatli: You're trying to open blueprint, which is not a mesh and not supported by umodel. To simplify things, you can use "Scan" option to scan content and then in flat view sort assets by skeletal/static meshes column.
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Nanahuatli
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Re: Mordhau
« Reply #5 on: July 25, 2021, 16:37 »

That was it, actually, thank you!
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bck543
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Re: Mordhau
« Reply #6 on: September 08, 2021, 05:05 »

Hey everyone,

Mordhau had an engine update and the game uses ue4.25 now.
I can't export skeletal meshes from the game anymore. I'm trying to rip a longskirt for a project of mine and I get this error:



It looks like static objects and textures work fine still. Can somebody help me figure out what to do? TY
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spiritovod
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Re: Mordhau
« Reply #7 on: September 08, 2021, 16:55 »

@bck543: The error looks familiar. Could you provide some sample meshes with such error? You can extract them as-is via "save packages" option in context menu.
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Topnott_
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Re: Mordhau
« Reply #8 on: September 08, 2021, 21:32 »

Here's an asset that i'm trying to extract, It's a mesh with a skeleton, and i got these two files when using the "save packages" option:
https://mega.nz/folder/Gw4GjB6a#rD3IJ4_Z_yXdUzisub33oA
(I hope you don't mind the mega link, it should just take you to a folder with the .uasset and .uexp files for the single mesh file)
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spiritovod
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Re: Mordhau
« Reply #9 on: September 08, 2021, 22:07 »

@Topnott_: Thanks for the sample.

For non-working meshes in latest game update use specific build from this topic (it should be compatible with all supported assets).
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bck543
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Re: Mordhau
« Reply #10 on: September 08, 2021, 23:19 »

@spiritovod Specific build you linked worked fine for me.



Also, @Topnott_, thank you for getting on spiritovod's request before me Smiley
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