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Author Topic: The Outer Worlds.  (Read 1654 times)
Maestro
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The Outer Worlds.
« on: October 19, 2019, 18:43 »

Hello,

On Friday, 25th, The Outer Worlds will be released by Obsidian. Due to it being created using the unreal engine 4, is UE Viewer planning to support it? I'm sure many people, myself included, would be very interested in getting the assets from that game.

Thanks
« Last Edit: August 15, 2020, 11:51 by Gildor » Logged
Gildor
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Re: The Outer Worlds.
« Reply #1 on: October 19, 2019, 19:09 »

I never plan to support any game. In most cases games starts working in umodel without doing anything, so it's too early to ask a question like you did.
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Maestro
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Re: The Outer Worlds.
« Reply #2 on: October 19, 2019, 19:41 »

Alright then, I'll update this thread once the game releases. If it doesn't work out of the box, I'll send the required files as to the FAQ.
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ARRadiation
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Re: The Outer Worlds.
« Reply #3 on: October 25, 2019, 20:34 »

Set "Override Game detection" to "UE4" and "V4.21"

I was able to export textures and meshes
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Axeiyn
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Re: The Outer Worlds.
« Reply #4 on: October 27, 2019, 03:21 »

Or well, Skeletal meshes and textures work great.
Static Meshes however don't. ( RawArray item size mismatches. )
Do static meshes work for you ARRadiation?

Also umodel exported a couple skeletal meshes as .pskx files, which was odd. (Player ship, for example.)
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Arty
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Re: The Outer Worlds.
« Reply #5 on: October 28, 2019, 00:11 »

Heya!

Question: I downloaded The Outer Worlds from the windows 10 store for free due to having Game Pass. However, UModel seems to not want to open the .paks despite me turning over access to the WindowsApps folder to me. It says that the folder containing the actual files isn't able to be opened by me, despite me having access to WindowsApps. I dunno if it's possible to solve this issue, but if it is, some help would be truly appreciated!
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Axeiyn
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Re: The Outer Worlds.
« Reply #6 on: October 28, 2019, 01:17 »

Heya!

Question: I downloaded The Outer Worlds from the windows 10 store for free due to having Game Pass.

Windows store/Xbox app puts some read/write locks etc on it's game files to prevent tampering, I'm sure there's some way to get around it, but it's probably faster to just download the game through a torrent if you want to dig into the files.
(Which is what I did, despite also getting it through the win10 store.)
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Arty
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Re: The Outer Worlds.
« Reply #7 on: October 28, 2019, 03:13 »

Great idea!

Any reliable torrent download links, though? I don't wanna have to do some sketchy stuff and get a virus on this PC.
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Blenux
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Re: The Outer Worlds.
« Reply #8 on: October 28, 2019, 08:50 »

Yes Windows Store has it's own encryption to prevent access, there is a dumper for it but it seems to be not working with latest games, best to grab the Steam version (or similar) to get access easier.
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Arty
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Re: The Outer Worlds.
« Reply #9 on: October 28, 2019, 16:12 »

Would love to be able to buy it from Steam or Epic, unfortunately I'm broke XD
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Hinki
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Re: The Outer Worlds.
« Reply #10 on: October 28, 2019, 19:50 »

Can't extract the audio uassets  Sad
« Last Edit: October 28, 2019, 20:02 by Hinki » Logged
09williamsad
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Re: The Outer Worlds.
« Reply #11 on: October 28, 2019, 22:50 »

I can confirm that Wunkolo's UWPDumper does work with the Win store version of Outer Wilds.
However either the game lacks diffuse textures for some models or they do not extract.
Will try to upload some packs for people to take a look but they are very big so I may not.
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Loads of assets I have ripped/extracted tinyurl.com/09williamsadLinks
Arty
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Re: The Outer Worlds.
« Reply #12 on: October 28, 2019, 23:38 »

Outer Wilds or Outer Worlds? Two different games with similar names XD
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09williamsad
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Re: The Outer Worlds.
« Reply #13 on: October 29, 2019, 00:09 »

Outer WOLRDS, I keep making the name mistake.
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09williamsad
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Re: The Outer Worlds.
« Reply #14 on: October 31, 2019, 22:41 »

.pak samples https://mega.nz/#F!bPwjGYKa!Vu44AJFtfM8gvnwEPb-tlg
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Loads of assets I have ripped/extracted tinyurl.com/09williamsadLinks
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