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Author Topic: Heroes Showdown  (Read 230 times)
yuehen
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Heroes Showdown
« on: May 18, 2020, 05:23 »

Version :4.24
Animation : Yes
Mesh : Yes
No encryption
Download link : https://store.steampowered.com/app/1236390/Heroes_Showdown/





« Last Edit: May 18, 2020, 10:03 by Gildor » Logged
Gildor
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Re: HeroesShowdown
« Reply #1 on: May 18, 2020, 09:56 »

There's no point attaching art from the game - you may simply use 'img' BBCode tag for that, as everyone does.
If you're attaching something - it should be something more useful, e.g. screenshots from umodel showing that art.

CHANGED your message.
« Last Edit: May 18, 2020, 10:03 by Gildor » Logged
Blenux
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Re: Heroes Showdown
« Reply #2 on: May 18, 2020, 10:53 »

Most things work has commented but thers a issues with LOD4 on static meshes I believe, is only issue I've found..



Code:
Serializing behind stopper (343DA+CFCC0 > 34479)
FPakFile::Serialize:file=/Game/Art/Character/Hero/Agathon/Agathon_Weapon/Agathon_Weapon_03.uexp <- TArray::SerializeSimple <- FStaticMeshLODModel4::SerializeBuffers <- FStaticMeshLODModel4<< <- TArray::Serialize:0/1 <- UStaticMesh4::Serialize <- LoadObject:StaticMesh4'Agathon_Weapon_03.Agathon_Weapon_03', pos=34C39, ver=518/0 (unversioned), game=ue4.24 <- UObject::EndLoad <- LoadWholePackage:Agathon_Weapon_03 <- CUmodelApp::ShowPackageUI <- CUmodelApp::ProcessKey:key=6F, down=1 <- VisualizerLoop <- Main:umodel_build=1188

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Gildor
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Re: Heroes Showdown
« Reply #3 on: May 18, 2020, 11:56 »

Does issue happen with ANY static mesh or with a few ones? If not with all, send me the sample asset please, I'll check if this is an issue with 4.24 support, or it is game-specific.
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Blenux
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Re: Heroes Showdown
« Reply #4 on: May 18, 2020, 13:34 »

Yeah any static mesh, even in the editor folder ones crash also, included both and a skeleton mesh in the link below.

Heroes Showdown Static Meshes
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Re: Heroes Showdown
« Reply #5 on: May 18, 2020, 13:44 »

Yeah any static mesh
Not worth spending time then ... (especially taking into account that it is "early access" game, i.e. it WILL change the engine in the future).
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