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Author Topic: Star Wars: Tales From The Galaxys Edge  (Read 447 times)
spiritovod
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Star Wars: Tales From The Galaxys Edge
« on: February 16, 2021, 00:27 »

Game: Star Wars: Tales from the Galaxy's Edge (oculus store page)
UE4 version: 4.24

Textures work fine with the latest umodel build (1587 at the moment).

Update: Meshes and animations are properly supported in ACL 1.3 build from this topic, you need to use game specific override option.


* Clipboard01.jpg (100.71 KB, 2550x1237 - viewed 51 times.)
« Last Edit: August 22, 2022, 17:22 by spiritovod » Logged
spiritovod
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Re: Star Wars: Tales From The Galaxys Edge
« Reply #1 on: July 14, 2021, 20:15 »

First post updated with specific umodel build with proper support for all static meshes.
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spiritovod
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Re: Star Wars: Tales From The Galaxys Edge
« Reply #2 on: August 22, 2022, 17:23 »

ACL animations from the game are now properly supported in respective specific build, read the first post for more info.

I remember there were some issues with non-acl animations here, but can't reproduce them now. If some animations are crashing for you, please let me know.
« Last Edit: August 22, 2022, 17:25 by spiritovod » Logged
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