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Author Topic: Delta Force: Hawk Ops  (Read 34297 times)
spiritovod
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Delta Force: Hawk Ops
« on: August 13, 2024, 05:44 »

Game: Delta Force: Hawk Ops (steam page / official site)
UE4 version: 4.24
AES key: in the same place as usual (link)

Use specific build from this topic with game specific override. Some things are custom and may not work correctly.

With latest specific build you can open packages directly without extracting them, but if you want to extract some assets, which are not supported by umodel, you can use respective quickbms script from specific scripts bundle, available in topic with keys. The script is also required for obtaining keys for game packages (starting from season 4 update). For more info read sticked topic and this post.

For campaign mode (Black Hawk Down) see this topic.

Update: Specific build is updated with a fix for some textures from mobile version, which couldn't be loaded or exported properly if optional bulk data for hi-res textures is missing.
Update 2: Specific build is updated to support latest game version. This update is not backward compatible with old game versions (beta and such). If you need to open older game versions, use this legacy build.
Update 3: Specific build is updated to support latest game version.


* Clipboard01.jpg (101.93 KB, 2540x1244 - viewed 3149 times.)
« Last Edit: April 26, 2025, 19:31 by spiritovod » Logged
spiritovod
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Re: Delta Force: Hawk Ops
« Reply #1 on: August 15, 2024, 11:35 »

All quickbms and keys related issues should be addressed to the topic with keys. Such posts will be removed from the topic.
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spiritovod
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Re: Delta Force: Hawk Ops
« Reply #2 on: December 17, 2024, 03:47 »

Specific build is updated to support game packages directly without the need to extract them.
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yjh45
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Re: Delta Force: Hawk Ops
« Reply #3 on: December 26, 2024, 19:12 »

Specific build is updated to support game packages directly without the need to extract them.

Hello, please help. The latest testing client for this game is no longer able to extract and view bone networks. The following is the error report:    
  
******** Loading object SkeletalMesh4'F_Hack_011_Body_3P.F_Hack_011_Body_3P' ********
*** ERROR: assertion failed: ItemCount == S.NumVertices

FStaticMeshVertexBuffer4<< <- FStaticLODModel4::SerializeStreamedData <- FStaticLODModel4::SerializeRenderItem <- TArray::Serialize: 0/5 <- USkeletalMesh4::Serialize <- LoadObject: SkeletalMesh4'F_Hack_011_Body_3P.F_Hack_011_Body_3P', pos=67D7, ver=522/1, game=dfho <- UObject::EndLoad <- LoadWholePackage: Content/Models/Characters/Hero/F_Hack/F_Hack_011/F_Hack_011_Body_3P.uasset <- CUmodelApp::ShowPackageUI <- Main: umodel_build=1579 based


https://drive.google.com/file/d/1FMYkc_w4LCKnf2eS2_dISBF82hc3N4Kc/view?usp=drive_link
« Last Edit: December 26, 2024, 19:38 by yjh45 » Logged
spiritovod
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Re: Delta Force: Hawk Ops
« Reply #4 on: December 27, 2024, 19:41 »

@yjh45: From assets names apparently it's some mobile version, as pc version has "HD" suffix for all such assets. Only latest pc version from steam will be supported if possible, and it doesn't have such modifications at the moment. Also, the samples you've provided are not available for public (thus it's not possible to download and check them).
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yjh45
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Re: Delta Force: Hawk Ops
« Reply #5 on: December 29, 2024, 01:17 »

@yjh45: From assets names apparently it's some mobile version, as pc version has "HD" suffix for all such assets. Only latest pc version from steam will be supported if possible, and it doesn't have such modifications at the moment. Also, the samples you've provided are not available for public (thus it's not possible to download and check them).

Sorry, this is my first time using this cloud disk. I will provide it again.


https://drive.google.com/drive/folders/1pqwHP2omyVf16s3hByyzMQPt3UApEp7x?usp=drive_link
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spiritovod
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Re: Delta Force: Hawk Ops
« Reply #6 on: December 31, 2024, 03:06 »

@yjh45: Thank you for the samples, but like it was said above, I'm not planning to support other game versions rather than pc version from steam (which should be the same as shipped via their own launcher). From what I understand, there is no difference between pc and mobile versions in terms of content. Though I've added fix to specific build for some textures, which couldn't be loaded or exported properly if optional bulk data for hi-res textures is missing.
« Last Edit: December 31, 2024, 03:08 by spiritovod » Logged
yjh45
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Re: Delta Force: Hawk Ops
« Reply #7 on: December 31, 2024, 21:09 »

@yjh45: Thank you for the samples, but like it was said above, I'm not planning to support other game versions rather than pc version from steam (which should be the same as shipped via their own launcher). From what I understand, there is no difference between pc and mobile versions in terms of content. Though I've added fix to specific build for some textures, which couldn't be loaded or exported properly if optional bulk data for hi-res textures is missing.

May I ask if you will support the next new version of the Steam version of this game?
The new version of the game is undergoing limited testing, as shown in the pak file I provided above. At first, it was unable to access the skeleton grid, but after today's update, they also changed the key. I used the AES search tool and it prompted that I couldn't find it.
I think they will apply these encryption methods in the next version, and the same goes for the Steam version.
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spiritovod
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Re: Delta Force: Hawk Ops
« Reply #8 on: January 04, 2025, 17:55 »

@yjh45: It's not possible to guarantee anything for such games, but if it will be possible (considering possible changes in encryption), future steam versions would be supported.
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spiritovod
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Re: Delta Force: Hawk Ops
« Reply #9 on: January 19, 2025, 03:09 »

Specific build is updated to support latest game version. Now it's not backward compatible with older game versions.
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yjh45
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Re: Delta Force: Hawk Ops
« Reply #10 on: January 23, 2025, 20:35 »

Specific build is updated to support latest game version. Now it's not backward compatible with older game versions.

Hello, I have encountered an issue where this model seems to be unable to load correctly. Can you please take a look?


* 屏幕截图 2025-01-24 003409.png (158.64 KB, 909x764 - viewed 2279 times.)
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spiritovod
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Re: Delta Force: Hawk Ops
« Reply #11 on: January 24, 2025, 06:07 »

@yjh45: It's loaded correctly, just the mesh itself looks like this. Probably some stub / proxy mesh with minimum geometry, or just leftover from internal tests. Usually such things are used for retargeting.
« Last Edit: January 24, 2025, 06:10 by spiritovod » Logged
yjh45
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Re: Delta Force: Hawk Ops
« Reply #12 on: January 24, 2025, 18:01 »

@yjh45: It's loaded correctly, just the mesh itself looks like this. Probably some stub / proxy mesh with minimum geometry, or just leftover from internal tests. Usually such things are used for retargeting.

Is there any way to correctly export this model? This model is displayed normally in the game.
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spiritovod
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Re: Delta Force: Hawk Ops
« Reply #13 on: January 25, 2025, 05:42 »

@yjh45: Most likely it's named differently in game resources. I can only suggest to look for required mesh in other assets. Again, that particular asset contains exactly what you see in the viewer.
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spiritovod
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Re: Delta Force: Hawk Ops
« Reply #14 on: February 14, 2025, 17:25 »

In relation to the possible issue reported above: this is not an umodel issue and not an issue at all. While looking into it back then, I checked game files outside of umodel and there is no overlapping for such assets between multiple packages and no other supplementary assets with the same or similar names. Also I couldn't find other unsupported in umodel assets which could potentially contain such data. In result, I don't see other possibilities except for the mentioned one in my post above. All reports regarding this matter will be removed from the topic, if no reasonable explanation is provided.
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