Gildor's Forums

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UPK Export and Import table help
Started by interdpth
10 Replies
12675 Views
Last post July 28, 2013, 02:43
by interdpth
General Package Reader
Started by warrantyvoider
0 Replies
2064 Views
Last post July 05, 2013, 18:12
by warrantyvoider
Proper Serialization Code
Started by warrantyvoider
3 Replies
2963 Views
Last post June 10, 2013, 18:51
by warrantyvoider
Tera terrain/world extraction
Started by purm
12 Replies
15536 Views
Last post May 18, 2013, 21:27
by purm
Rendering Bioshock Infinite models
Started by Ehamloptiran
4 Replies
4778 Views
Last post May 12, 2013, 03:11
by Gildor
UE3 reversing
Started by Gildor
4 Replies
7055 Views
Last post April 18, 2013, 15:13
by warrantyvoider
Mass Effect 2 DLC Compression
Started by saltisgood
9 Replies
16876 Views
Last post February 18, 2013, 21:20
by Gildor
Dishonored skeletalMesh
Started by deepshit
13 Replies
7240 Views
Last post January 31, 2013, 16:55
by warrantyvoider
UT2004 (etc...) SkeletalMesh and MeshAnimation
Started by Alcatraz
13 Replies
10210 Views
Last post January 26, 2013, 13:46
by Alcatraz
UE2 bone connections
Started by Veskya
6 Replies
4193 Views
Last post December 02, 2012, 22:22
by VendorX
udk split screen
Started by double-o-kid « 1 2 »
16 Replies
16655 Views
Last post August 22, 2012, 18:41
by freezerburn
UE Explorer can view the code, but how do I modify it?
Started by sskillz « 1 2 »
22 Replies
21453 Views
Last post August 19, 2012, 09:30
by Gildor
Normals generation questions
Started by proteal
5 Replies
3569 Views
Last post July 06, 2012, 23:11
by Gildor
Tera GPK file format
Started by castagno4
6 Replies
17221 Views
Last post June 23, 2012, 13:17
by trumpdog
UDK tricks
Started by Gildor
4 Replies
7211 Views
Last post June 22, 2012, 15:04
by Gildor
UPK file format (again...)
Started by michg84 « 1 2 »
21 Replies
20880 Views
Last post March 20, 2012, 17:51
by michg84
Umodel export to UDK T3DPGK format
Started by DerPlaya78
12 Replies
22099 Views
Last post January 10, 2012, 22:32
by VendorX
Export fields in this package
Started by mnn
3 Replies
2657 Views
Last post November 14, 2011, 09:47
by Gildor
StaticMesh format
Started by peterbjornx
7 Replies
4093 Views
Last post October 23, 2011, 19:07
by Gildor
Major changes in the file format of Batman:arkham city
Started by dogkarl
3 Replies
4826 Views
Last post October 21, 2011, 08:24
by Gildor
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