I have some problem extract meshes and textures for game.. Last used Umodel..
D:\! Brothers in Arms - Hell's Highway Engine\Packages\Character>umodel.exe -export -game=border "char_garnett.upk"
Found 60 game files (82 skipped)
Loading package: char_garnett.upk Ver: 512/35 Engine: 5246487 Names: 223 Exports: 11 Imports: 39 Game: 8013
Loading MaterialInstanceConstant mati_garnett_eyes from package char_garnett.upk
check for mat_ref_eye in char_garnett
WARNING: Import(p_effect.mat_ref_eye) was not found
Loading MaterialInstanceConstant mati_garnett_hair from package char_garnett.upk
check for mat_ref_hair in char_garnett
WARNING: Import(p_effect.mat_ref_hair) was not found
Loading MaterialInstanceConstant mati_garnett_head from package char_garnett.upk
check for mat_ref_head in char_garnett
WARNING: Import(p_effect.mat_ref_head) was not found
Loading Texture2D tex_garnett_diffuse from package char_garnett.upk
******** char_garnett.upk ********
*** ERROR: assertion failed: BulkDataOffsetInFile == Ar.Tell()
FByteBulkData::Serialize <- TArray::Serialize:5/947397 <- UTexture2D::Serialize
<- LoadObject:Texture2D'char_garnett.tex_garnett_diffuse', pos=E754D, ver=512/35
, game=8013 <- UObject::EndLoad <- UnPackage::CreateExport:char_garnett.upk:2 <-
LoadWholePackage:char_garnett <- Main
D:\! Brothers in Arms - Hell's Highway Engine\Packages\Character>Pause
Для продолжения нажмите любую клавишу . . .
Animation is normal for some reason extract and everything else there not.