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Author Topic: Blacklight: Retribution  (Read 34493 times)
Nephelus
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Re: Blacklight: Retribution
« Reply #30 on: August 19, 2015, 05:06 »

Thank you very much for testing!
So, report that Tribes support has been broken is not very true.

No problem! Hope you can figure out what's up with BLR so I can continue my project. BLR's armor is so cool it's just begging to be brought over to other games.

Registered just now to bring up the fact that all textures exported from Blacklight are now just 100% black.

Confirmed, they all are black (no racist Wink)

Lol, yeah. Any extracted textures is just black. This also makes any previewed models appear completely invisible.
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moviemaker100
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Re: Blacklight: Retribution
« Reply #31 on: September 07, 2015, 00:45 »

Btw.: What´s about Blacklight: Tango Down ?
Same crap, or is that really supportet ?
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luciddose
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Re: Blacklight: Retribution
« Reply #32 on: September 09, 2015, 19:33 »

Got the same thing, ever since the update the textures remain black. The models are unseen but exportable, just not the textures. I hope this gets fixed soon.
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Nephelus
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Re: Blacklight: Retribution
« Reply #33 on: September 24, 2015, 08:34 »

Any way we could get an update on this Gildor? Sorry to call you out but I would like to know if this issue can be fixed.
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Gildor
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Re: Blacklight: Retribution
« Reply #34 on: September 24, 2015, 19:03 »

Probably I'll find some time. Could you upload some rtc, its hdr, and game exe (if exe is not encrypted, of course - otherwise I can't do anything).
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moviemaker100
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Re: Blacklight: Retribution
« Reply #35 on: September 26, 2015, 09:27 »

Like this ?
http://depositfiles.com/files/u82p0c3bi
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Gildor
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Re: Blacklight: Retribution
« Reply #36 on: September 26, 2015, 12:40 »

Is there also .data.rtc files for those 2 you sent to me? Also I'd like to get upk files which references them - perhaps any file which contains textures.
Also a question: how many .hdr.rtc files are there?
« Last Edit: September 26, 2015, 12:46 by Gildor » Logged
moviemaker100
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Re: Blacklight: Retribution
« Reply #37 on: September 26, 2015, 14:05 »

Yeah, there are 2 data.rtc files with 2 and 3 gb each. No clue what file is referencing them. Upk & co you can have:
http://depositfiles.com/files/qzrrkjb4m

If I may suppose something: If the rtcs are converted to tfcs - all may be ok.
« Last Edit: September 26, 2015, 14:11 by moviemaker100 » Logged
Gildor
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Re: Blacklight: Retribution
« Reply #38 on: September 26, 2015, 14:59 »

I've got the game. And I have only 2 rtc files located in FoxGame/Redux:
texture.cache.0.data.rtc
texture.cache.hdr.rtc
(first one is large, second is small).

I'm trying to support it now.
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moviemaker100
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Re: Blacklight: Retribution
« Reply #39 on: September 26, 2015, 15:26 »

Thank you very much!
The models and textures of this game are great!
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Gildor
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Re: Blacklight: Retribution
« Reply #40 on: September 26, 2015, 15:28 »

Blacklight: Retribution textures are now supported. Fortunately the game uses a bit modified texturing system from Tribes Ascend. Note that there was a bug preventing Tribes textures to appear in UModel, it should be fixed now.



IMPORTANT

1. You must override game to "Tribes Ascend" (Tribes 4), if you prefer command line - use -game=t4 for that. Probably I'll change this override later, but for the moment you should say to UModel that this is Tribes game. Both games has no changes in the engine, except that they use "Redux" system (from Substance?).

2. You must set root game directory to include both "CookedPCConsole" and "Redux" directories. If you'll set it to "Cooked...", UModel will not find "Redux" and textures will not work. In my case (perhaps in everyone's case) you should set root to "BlackLight Retribution/FoxGame".



Note that this game has unusual alpha channel use in diffuse texture, so if you'll see that parts of the mesh are missing in viewer, press "M" key to see mesh without textures - most likely these parts will appear (but untextured).

Also my game installation has only 1 data.hdr.rtc file, all other rtc files did exist during install process but were merged into a single rtc file and then removed by patcher.

I did a very little testing, so there could be some issues.
« Last Edit: September 29, 2015, 13:31 by Gildor » Logged
pixellegolas
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Re: Blacklight: Retribution
« Reply #41 on: September 27, 2015, 22:31 »

Looking good from what I can see of the files I tried. Nice one!
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Gazyi
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Re: Blacklight: Retribution
« Reply #42 on: September 28, 2015, 01:41 »

It works now, thanks for fixing Cheesy
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Rynage
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Re: Blacklight: Retribution
« Reply #43 on: September 29, 2015, 09:47 »

Hey there,
Can you tell me what am I doing wrong ?

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Gildor
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Re: Blacklight: Retribution
« Reply #44 on: September 29, 2015, 13:28 »

You've covered log window which could be the most useful in your screenshot. By the way, I think you either didn't read my message with red text, or specified root game directory incorrectly, so UModel can't find rtc files in "Redux" directory. Adding that to "red text" above ...
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