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Author Topic: UE problem (Turok sounds)  (Read 3321 times)
freezerburn
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UE problem (Turok sounds)
« on: May 08, 2012, 02:15 »

I tried to export an ambient sound and received this error Sad:

Here's the file (Turok pc): http://www.mediafire.com/?8vj7q6x16bt4m74

******** SndAmbVolcano.upk ********

ERROR: assertion failed: BulkDataOffsetInFile == Ar.Tell()

FByteBulkData::Serialize <- USoundNodeWave::Serialize <- LoadObject:SoundNodeWave'SndAmbVolcano.Volcano01Snd', pos=13AF, ver=393/59, game=8009 <- UObject::EndLoad <- UnPackage::CreateExport:Audio/SndAmbVolcano.upk:21 <- LoadWholePackage:SndAmbVolcano <- Main



« Last Edit: May 09, 2012, 23:23 by gildor » Logged
Gildor
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Re: UE problem
« Reply #1 on: May 08, 2012, 09:11 »

Definitely Turok sounds are not supported.
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freezerburn
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Re: UE problem
« Reply #2 on: May 08, 2012, 20:46 »

Thanks for reply. Smiley

oik. I hope one day its supported. I love the volcano and music from the old game. ^^
« Last Edit: May 08, 2012, 20:49 by freezerburn » Logged
oxyfat
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Re: UE problem
« Reply #3 on: May 08, 2012, 21:56 »

Try this program.
One of the functions of this program are: Other Stuff/Extracting/Ripping Sound files
p.s. i tried to extract sounds from your archive - success
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freezerburn
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i love it xD


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Re: UE problem
« Reply #4 on: May 09, 2012, 03:59 »

Try this program.
One of the functions of this program are: Other Stuff/Extracting/Ripping Sound files
p.s. i tried to extract sounds from your archive - success

Oxyfat thanks!! Your so helpful. I really appreciate it. Smiley
I hope i'm not to bothersome with so many questions.. Sad

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oxyfat
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Re: UE problem
« Reply #5 on: May 09, 2012, 13:46 »

Hello! Don't worry, if I know the answer to the question always help, without a doubt!   Undecided
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