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Author Topic: Star Wars - Republic Commando  (Read 39042 times)
NexusElite
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Re: Star Wars - Republic Commando
« Reply #15 on: June 09, 2009, 22:55 »

Hey, guys!
Pariah has it's own thread on the forum Wink
Yes this has gotten off topic :p but just wanted to let ya know there was a way to do it but umodel in term it can't still.
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Gildor
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Re: Star Wars - Republic Commando
« Reply #16 on: November 20, 2009, 17:11 »

I've made support for SW:RC packages (no resource support).
I have a few ukx files, but I need some utx files too (possibly - skins for meshes). Also I need a core.u and engine.u.
I'll not promise a support for this game, but at least I'll check it.
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esr911
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Re: Star Wars - Republic Commando
« Reply #17 on: November 20, 2009, 19:38 »

I've made support for SW:RC packages (no resource support).
I have a few ukx files, but I need some utx files too (possibly - skins for meshes). Also I need a core.u and engine.u.
I'll not promise a support for this game, but at least I'll check it.

Republic Commando Files
http://www.sendspace.com/file/zt7btd

..:: ESR911 ::..
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Gildor
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Re: Star Wars - Republic Commando
« Reply #18 on: November 20, 2009, 21:53 »

Well ...
I've spent some time in disassembler. Textures are working (have some problems with bumpmap textures - I don't understand what format is used).
Meshes and animations possibly will not be supported - too much changes in engine for just a one game title. Sorry.
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seanthelawn
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Re: Star Wars - Republic Commando
« Reply #19 on: December 25, 2009, 03:28 »

Sorry for posting in an old thread, but were you ever able to make umodel compatible with the models and animations for this game? I keep getting an error when trying to extract them, and I can't find an alternative method anywhere.
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Ace-Angel
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Re: Star Wars - Republic Commando
« Reply #20 on: December 27, 2009, 17:02 »

Aw, c'mon mate. Look at the post right above the one you posted! He said he's not going to implement them very likely due to major structural changes.

Besides, if he did, he would have written it in the Readme that comes with Umodel.
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seanthelawn
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Re: Star Wars - Republic Commando
« Reply #21 on: December 28, 2009, 06:09 »

Well he said it wasn't likely; he didn't say it was impossible.  I was just double-checking.
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Ace-Angel
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Re: Star Wars - Republic Commando
« Reply #22 on: December 28, 2009, 12:19 »

Besides, if he did, he would have written it in the Readme that comes with Umodel.
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seanthelawn
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Re: Star Wars - Republic Commando
« Reply #23 on: December 28, 2009, 12:37 »

I was just double-checking.
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Gildor
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Re: Star Wars - Republic Commando
« Reply #24 on: March 08, 2010, 04:28 »

I have made support for Star Wars: Republic Commando. Animations are not supported.
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Gildor
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Re: Star Wars - Republic Commando
« Reply #25 on: March 23, 2010, 14:27 »

Update: animations are supported now. Check the screenshots page.
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