Hi!
Yesterday I was trying to extract some data from infinity blade 2.
Everything worked perfectly except for the textures. All the extracted textures are tinny TGA files of 1K (mainly a single black pixel).
And I noticed that during the extraction umodel gave me this warning:
....
Exporting Texture2D T_GrassAsian_Tiled02 to ./00/Texture2D
Decompressing T_GrassAsian_Tiled02: Textures.tfc is missing
WARNING: texture T_GrassAsian_Tiled02 has no valid mipmaps
I used this command to do the extraction:
umodel.exe -export -ios theFileName.xxxHas anyone an ida of what i'm doing wrong? :S
cheers!
- neo