Hello everyone,
I have a question about Mass Effect 1, specifically how to correctly export audio and dialogue files from upk packages.
I tried to use the UE Viewer to do that with the following command line (with the file nor10_doctor_N.upk):
unmodel -export -sounds nor10_doctor_N.upk
Here is an example of the output I get for each SoundNodeWave file within the .upk:
Loading SoundNodeWave nor10_doctor:VO_93357_M from package nor10_doctor_N.upk
WARNING: FloatProperty "SoundNodeWave::Volume" was not found
WARNING: FloatProperty "SoundNodeWave::Duration" was not found
WARNING: FloatProperty "SoundNodeWave::BioStreamingData" was not found
When the program is through all the files, it comes up with this error message:
Loaded in 0.2 sec, 731 allocs, 0.12 MBytes serialized in 29808 cells.
Exporting objects ...
Exporting SoundNodeWave nor10_doctor:VO_101467 to .\nor10_doctor_N\SoundNodeWave
******** nor10_doctor_N.upk ********
*** ERROR: Access violation <C0000005> at umodel.exe+0xB36E
ExportObject:SoundNodeWave'nor10_doctor:VO_101467' <- Main
By the way, viewing and exporting other stuff like e.g. textures from ME1 works fine for me.
So here are my questions:
What do I do wrong/Do I even use the right files?
Is the UE Viewer capable of exporting ME1 sound or do I have to use another program?
If so, is there another program and where could I find it?
I am sorry if this has been discussed before but it is really hard to find stuff on ME1 because if you search for it, you always come up with hundrets of results for ME2 and 3 but nothing for ME1. Thanks for any help and cheers!