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Author Topic: Marvel Heroes Beta  (Read 95900 times)
Teoma
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Re: Marvel Heroes Beta
« Reply #30 on: April 21, 2013, 14:49 »

Any update with texture ?
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Darksimonus
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Re: Marvel Heroes Beta
« Reply #31 on: April 22, 2013, 16:50 »

i play with beta this weekend

I would extract textures plz we must find a solution plz

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Teoma
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Re: Marvel Heroes Beta
« Reply #32 on: April 25, 2013, 12:52 »

I guess it could be done by using 3D ripper DX, if umodel wouldn't be updated.
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Darksimonus
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Re: Marvel Heroes Beta
« Reply #33 on: April 25, 2013, 21:09 »

to use ripperdx should have access to all the characters and I'm not even on the textures is extract good qualities
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oclock
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Re: Marvel Heroes Beta
« Reply #34 on: April 28, 2013, 11:01 »

any idea why the textures are 64x64 only ?
i'm trying to find a way to extract the original size because the 64x64 look aweful in maya & 3ds.
other than that, it works like a charm ! thanks to Gildor for the help.
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oclock
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Re: Marvel Heroes Beta
« Reply #35 on: April 28, 2013, 17:54 »

oh never mind... Gildor said there is no way to extract the full textures for now.
and it looks like 3d ripper dx cant do the job with this one,
you cant run the MarvelGame.exe manually, something called bitraider actually launches the MarvelGame.exe.
« Last Edit: April 28, 2013, 20:54 by oclock » Logged
newlegend
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Re: Marvel Heroes Beta
« Reply #36 on: April 28, 2013, 22:20 »

you can use ninja ripper
just run the launch the game and while the game is running get ninja ripper to play it
it worked for me
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oclock
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Re: Marvel Heroes Beta
« Reply #37 on: April 28, 2013, 23:41 »

how ?
i have to run the marvel heroes launcher and then i start ninja ripper and run the MarvelGame.exe through it ?
didnt work for me...
i can only run brwc.exe with ninja ripper, not MarvelGame.exe.
so yeah, when i run brwc.exe via ninja ripper it actually launches the game but it wont capture anything.
the _Ripper directory is empty.
there are 10 hours left before the beta ends... any help would be real appreciated.
« Last Edit: April 29, 2013, 00:40 by oclock » Logged
newlegend
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Re: Marvel Heroes Beta
« Reply #38 on: April 29, 2013, 06:03 »

sorry for a late reply
run the updates and all then play the game when the game is running just launch it from ninja ripper with d11 option
should work
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Darksimonus
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Re: Marvel Heroes Beta
« Reply #39 on: April 30, 2013, 22:15 »

But to extract all texture super heroes must all play or cross in the game?
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Teoma
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Re: Marvel Heroes Beta
« Reply #40 on: May 03, 2013, 16:54 »

Any success in getting textures ?

If it possible if someone  has Iron man Model's, plz post a link here.

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Teoma
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Re: Marvel Heroes Beta
« Reply #41 on: May 04, 2013, 18:53 »

Try to include only ultra settings for video when ripping.

And please send me here or via PM, model&Textures of Iron man Suite(from Avengers).
https://presale.marvelheroes.com/index.php/presale_en_us/avengers-assemble-premium-pack.html
Last from the right.


« Last Edit: May 04, 2013, 19:00 by Teoma » Logged
Darksimonus
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Re: Marvel Heroes Beta
« Reply #42 on: May 04, 2013, 19:13 »

Yes it s good i texture 256x256 and 512x512
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Teoma
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Re: Marvel Heroes Beta
« Reply #43 on: May 04, 2013, 19:29 »

Send me plz 512x512 Textures and the Iron man Avengers model.
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Darksimonus
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Re: Marvel Heroes Beta
« Reply #44 on: May 04, 2013, 19:32 »

I dont look avanger model Sad
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