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Author Topic: Got Maya2012 & Milkshape but no 3ds no psk properly  (Read 2160 times)
rolemodel
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Got Maya2012 & Milkshape but no 3ds no psk properly
« on: November 30, 2012, 14:32 »

I can go straight from umodel to udk but all staticMeshes come in via skeletalMesh with both uv sets.   But I can't get it to a staticMesh only.

If i go umodel to milkshape then export it as fbx then in udk i only get one uv set. 

Any solution to get both uv sets and staticmesh without 3dsmax.
Note actorx does not support maya2012 last i looked.
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Gildor
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Re: Got Maya2012 & Milkshape but no 3ds no psk properly
« Reply #1 on: November 30, 2012, 14:40 »

I'd recommend you to use 3ds Max for this purpose. It has both ActorX Importer (my script) Autodesk's FBX plugins, so import-export operation is possible with this software. Using Milkshape is not recommended because this software has a lot of bugs or missing features in unexpected areas. Maya has no psk/psa importer.
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