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Author Topic: DMC: Devil May Cry  (Read 2495 times)
Suslik
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DMC: Devil May Cry
« on: January 22, 2013, 18:56 »

При попытке распаковать архивы игры (ПС3-версия), выдаёт вот такую ошибку:
******** CH20_VERGILFIGHT.XXX:  SkeletalMesh3'sk_vergil_ingame' ********

ERROR: DecodeXBox360 Texture2D't_vergil_eye_d' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D't_eye_n' (PF_DXT5=7): bytesPerBlock: got 4, need 16
ERROR: DecodeXBox360 Texture2D't_noise_d' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D't_normalDetailNoise_n' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D't_vergil_coat_m' (PF_DXT1=5): bytesPerBlock: got 1, need 8
ERROR: DecodeXBox360 Texture2D't_vergil_clothing_d' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D't_dante_jacket_normalDetail_n' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D't_vergil_clothing_s' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D'CubemapFace2' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D't_vergil_hands_d' (PF_DXT1=5): bytesPerBlock: got 1, need 8
ERROR: DecodeXBox360 Texture2D't_vergil_hands_n' (PF_DXT1=5): bytesPerBlock: got 1, need 8
ERROR: DecodeXBox360 Texture2D't_vergil_head_d' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D't_vergil_head_n' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D't_vergil_head_m' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D't_vergil_head_m2' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D't_eye_r' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D't_dante_caruncles_d' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D't_vergil_hair_white_dm' (PF_DXT5=7): bytesPerBlock: got 4, need 16
ERROR: DecodeXBox360 Texture2D't_vergil_hair_white_n' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: DecodeXBox360 Texture2D't_vergil_hair_white_s' (PF_DXT1=5): bytesPerBlock: got 2, need 8
ERROR: BindFramebuffer error 502
CFramebuffer::Use <- BloomScene <- Display <- VisualizerLoop <- MainLoop <- Main

При добавлении ключа "-PS3" всё нормально распаковывается, но текстуры безобразно мелкие. Я правильно понял, что поддерживается только шайтанбокс-версия? Или всё же можно что-то сделать?
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Gildor
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Re: DMC: Devil May Cry
« Reply #1 on: January 23, 2013, 08:02 »

Для PS3 игр ключик -ps3 обязателен. Всё остальное есть в FAQ.
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