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Author Topic: Problem with 3ds max file  (Read 2159 times)
Makumba666
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« on: March 30, 2013, 11:21 »

Hi,
I have very strange problem. May be it does not directly concerning 3ds max importer, but still I would appreciate any help. Importing psk files in 3ds max works fine as well as importing psa files and applying animations to above-mentioned model. But if I save imported model in max file, it becomes useless - animation import does not work anymore - to be more precise, it does work, but does not do anything. Anybody had such problem? Is there any way, to fix it?
Thanks.
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Gildor
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« Reply #1 on: April 01, 2013, 01:46 »

Hi. Just answered to exactly the same question on Russian board Smiley
Importing PSA animation requires some knowledge about the mesh which is not stored into .max-file (bindpose information).
Try to import mesh with enabled option "import skeleton only" before loading the animation, perhaps this would help.
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Makumba666
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« Reply #2 on: April 07, 2013, 14:22 »

Thanks for tip.
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