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Author Topic: THANKS GILDOR!!!  (Read 2411 times)
JOHNMCLAY
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« on: May 21, 2013, 04:53 »

Hey Gildor,

Just wanted to say thank-you for creating this tool!  As a games student, being able to rip assets (animations especially) have made rapid-prototyping and conceptualising games SOOOOOOOOO much easier!  Grin

Thanks for all your hard work in creating this!

Also, just a quick question...how come some games like Splinter Cell Conviction aren't supported?  Did Ubisoft encode the game's assets or something like that?  Just curious is all!  Smiley
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Gildor
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« Reply #1 on: May 21, 2013, 12:39 »

You're welcome Smiley

Regarding the Splinter Cell: Convictions - this game has too heavy changes in the engine.
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JOHNMCLAY
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« Reply #2 on: May 22, 2013, 00:53 »

Yeah that makes sense, appreciate it!

Again, thanks for creating this tool!!  Grin
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