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Author Topic: AVA problem using GUI  (Read 2627 times)
Thwacked
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« on: May 26, 2013, 09:55 »

http://img407.imageshack.us/img407/171/avaproblem.png

That is the problem im getting when I try to look at any of the ava characters or weapons. I was able to do so before, about a year ago.

Any help?
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Thwacked
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« Reply #1 on: May 27, 2013, 02:08 »

I actually got it to work, but now I have a question.

How would I use umodel to get a character from AVA into cinema 4D?

Any tips ?

EDIT:

I already have the .psk file, just need to get that into cinema 4D. I will use another program, but I don't want to get something big and bulky if possible.


EDIT 2: I used blender and got the eva character model into cinema 4D and have an animation where eva is running. The problem is I don't know how to get her textures onto her in cinema 4D. Can anyone help with this?


Kinda went way off the original question now ^^.
« Last Edit: May 27, 2013, 03:17 by Thwacked » Logged
Thwacked
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« Reply #2 on: May 27, 2013, 03:36 »

I solved all my issues so far, I will post again if I need help thanks ^^.


EDIT: So I ran into an issue again. Althought its not about a gildor thing.

I have a model from AVA in cinema 4D and I have an animation. I lined up the bones of the animation to fit the AVA model in cinema 4D and tried to set the skeleton in the animation as the parent of the AVA character model and set a bind, but they do not stick together so that the AVA character is not doing the animation.

Any advice?

This is what I tried to do: http://www.youtube.com/watch?v=WfnwmBICRnc

« Last Edit: May 27, 2013, 04:04 by Thwacked » Logged
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