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Author Topic: Remember Me  (Read 22892 times)
deepshit
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Re: Remember Me
« Reply #15 on: June 08, 2013, 23:07 »

The package structure is very similar to dmc but using dmc tag wouldn't work.
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wraithcat
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Re: Remember Me
« Reply #16 on: June 11, 2013, 17:44 »

I took a quick look myself, and I can't even seem to get the materials to load sadly.
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Nikky
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Re: Remember Me
« Reply #17 on: June 11, 2013, 19:28 »

Only the textures load...
Is there any chance to add support to meshes too? Or is this game too hard to support?
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Gildor
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Re: Remember Me
« Reply #18 on: June 11, 2013, 21:28 »

It will be supported in nearest future.
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wraithcat
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Re: Remember Me
« Reply #19 on: June 11, 2013, 21:44 »

That's nice to hear Smiley
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Nikky
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Re: Remember Me
« Reply #20 on: June 11, 2013, 23:47 »

Very nice! Smiley
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sn00p
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Oh Wut ?


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Re: Remember Me
« Reply #21 on: June 12, 2013, 10:42 »

Came here for updates, was not disappointed. Thanks Gildor Cheesy
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rroobboo
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I am the Great Cornholio! Hhh...Hhh...


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Re: Remember Me
« Reply #22 on: June 13, 2013, 13:57 »

thank you very much gildor, this game worth to spend time
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Gildor
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Re: Remember Me
« Reply #23 on: June 15, 2013, 00:43 »

This game is supported now.
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Nikky
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Re: Remember Me
« Reply #24 on: June 15, 2013, 01:44 »

You're the best, thank you!!
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yafei007
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Re: Remember Me
« Reply #25 on: June 16, 2013, 04:40 »

Thank you very much
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erik945
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Re: Remember Me
« Reply #26 on: June 16, 2013, 19:44 »

Thank you, Gildor!
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JohnHudeski
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Re: Remember Me
« Reply #27 on: June 18, 2013, 18:24 »

Thanks Gildor. You are a star. I wonder what exactly they change that makes it incompatible in the first place. Has anyone tried using this tag for Enslaved or DmC?
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JohnHudeski
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Re: Remember Me
« Reply #28 on: June 18, 2013, 20:33 »

Anyone actually find any of the parkour animations?
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JohnHudeski
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Re: Remember Me
« Reply #29 on: July 03, 2013, 18:56 »

I think something is wrong with my batch file. How did you guys get animation with yours?
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