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Author Topic: Deadpool Support  (Read 30261 times)
Tosyk
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Re: Deadpool Support
« Reply #30 on: November 29, 2017, 23:54 »

Sorry for resurection this one,

is possible to get something out of xbox360:

Code:
D:\_r\to_con\deadpool_xb360\_ex\TransGame\CookedXenon>D:\_r\to_con\deadpool_xb36
0\_ex\TransGame\CookedXenon\DPCH_Plaza_Base_m.xxx
Detected game root D:/_r/to_con/deadpool_xb360/_ex/TransGame/CookedXenon; platfo
rm XBox360
Found 1637 game files (0 skipped)
Overrided version 846/181 -> 566/181
Loading package: DPCH_Plaza_Base_m.xxx Ver: 566/181 Engine: 3428 Names: 17612 Ex
ports: 27922 Imports: 7064 Game: 80001E
******** D:\_r\to_con\deadpool_xb360\_ex\TransGame\CookedXenon\DPCH_Plaza_Base_m
.xxx ********
*** ERROR: appDecompress: unknown compression flags: 16
appDecompress:CompSize=26042 UncompSize=131072 Flags=0x10 <- DecompressBlock:blo
ck=7D1+65BA <- FUE3ArchiveReader::PrepareBuffer <- FUE3ArchiveReader::Serialize
<- FArchive::ByteOrderSerialize <- Name:0 <- UnPackage::LoadNameTable <- UnPacka
ge::UnPackage:DPCH_Plaza_Base_m.xxx, ver=566/181, game=trans <- UnPackage::LoadP
ackage:DPCH_Plaza_Base_m.xxx <- Main:umodel_version=637
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Gildor
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Re: Deadpool Support
« Reply #31 on: November 30, 2017, 00:26 »

Sorry, it seems XBox360 version uses different compression algorithm. However I think PC version is supported.
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Tosyk
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Re: Deadpool Support
« Reply #32 on: November 30, 2017, 00:53 »

Thank you! Seems like only textures from few packages of xbox360 are supported.
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my blog - http://cgig.ru
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