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Author Topic: Stranglehold music files  (Read 6471 times)
OrangeC
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« on: September 16, 2009, 17:31 »

Was there any music files in there?
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OrangeC
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« Reply #1 on: September 17, 2009, 18:31 »

I don't know if you read my question right but was there any audio files .soundnodewaves in the strangleholdgame.xxx?
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Andersen
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« Reply #2 on: September 17, 2009, 18:45 »

I don't know if you read my question right but was there any audio files .soundnodewaves in the strangleholdgame.xxx?

You cannot extract music/sounds with umodel.
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OrangeC
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« Reply #3 on: September 17, 2009, 18:56 »

Oh okay because i found some RIFF wave headers and was wondering if extract.exe will support that type of .xxx
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Gildor
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« Reply #4 on: September 18, 2009, 00:37 »

You may extract package contents with extract.exe and cut off start of files until RIFF header.
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OrangeC
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« Reply #5 on: September 18, 2009, 02:27 »

i cant seem to get extractor.exe to extract strangleholdgame.xxx or startup_eng.xxx

I know umodel doesnt support the meshes BUT im afte the music files only .soundnodewaves.

There are soundnodewaves in those two zlib archives.

If possilbe you can update extract.exe to support this archive?
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esr911
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« Reply #6 on: September 18, 2009, 08:14 »

i cant seem to get extractor.exe to extract strangleholdgame.xxx or startup_eng.xxx

I know umodel doesnt support the meshes BUT im afte the music files only .soundnodewaves.

There are soundnodewaves in those two zlib archives.

If possilbe you can update extract.exe to support this archive?

Ok, so Umodel doesn't support music or sound, so if you continue to ask this question, I will have to bump your furture posts. Umodel Does support Meshes for Stranglehold as well as textures. refer to the Umodel Compatibility Chart on the main page. To extract music or sound I have in the past use "EkszBox-XBX", use google to find it. I have only been able to extract sounds from PC games, not XBOX unreal games, as XBOX uses different compression. Get the PC version of the game and try "EkszBox-XBX", with any luck it might work.

That's all about music and sound.

This forum is about Umodel.

..:: ESR911 ::..
« Last Edit: September 18, 2009, 08:15 by esr911 » Logged
Gildor
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« Reply #7 on: September 18, 2009, 08:50 »

Quote
There are soundnodewaves in those two zlib archives.
Are you speaking about packages which are not compatible with extract.exe?
Quote
This forum is about Umodel.
Agreed. Such questions may be answered in "miscellaneous" forum.
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OrangeC
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« Reply #8 on: September 18, 2009, 09:13 »

Yes there are soundnodewaves in the unsupported archives, strangleholdgame.xxx and i think startup xxx's

Sorry i will move the discussion for misc.
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