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Author Topic: How to find missing textures for a static mesh ?  (Read 1429 times)
Hexon
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How to find missing textures for a static mesh ?
« on: April 01, 2014, 00:15 »

Hey, I'm trying to get some models from Ride to Hell Retribution but there are other 2000 UPK files  Lips Sealed

Anyway, I tried after some long researches to find the static mesh I was looking for, but the preview window displays it with no textures, and same goes when I export : no textures in the output !

Then I exported some random stuff and finally find about half of the missing textures, but the rest have a diffrent name from the mesh and so it is very hard to find them !

So is there a way to easely find the missing textures ?

Please, it's terrible how messy it is  Undecided
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Gildor
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Re: How to find missing textures for a static mesh ?
« Reply #1 on: April 02, 2014, 00:33 »

Hi,
I think there's no easy way to do that. Most likely your meshes are textured in MeshComponents, but umodel don't read these engine classes.
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