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Author Topic: Mirror's Edge help  (Read 3201 times)
duffman
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Mirror's Edge help
« on: September 22, 2009, 16:17 »

Does umodel support extraction of any of the Mirror's Edge meshes?
According to this site http://erictheturtle.blogspot.com/2009/02/unreal-3-engine-model-extraction.html it does but i haven't had any luck with exporting any meshes yet as I can only look at textures, and models within umodel. I am also using the latest version of umodel
Thanks
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Gildor
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Re: Mirror's Edge help
« Reply #1 on: September 22, 2009, 16:45 »

Yes of course. Look here. Some info may be found on screenshots (for example - package names).
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sn00p
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Oh Wut ?


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Re: Mirror's Edge help
« Reply #2 on: December 12, 2009, 20:17 »

I don't wanna make another topic so i post here

Really none noticed the objects / weapons etc comes with the wrong UV ? I can't get anything textured since the UV's aren't good and fixing them is a pain in the ass. Can you fix this gildor ?
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Gildor
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Re: Mirror's Edge help
« Reply #3 on: December 13, 2009, 02:13 »

Mirros's Edge has multiple UV sets for SkeletalMesh. Possibly this is a reason for these bugs.
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