Hey, everybody. Lately, I've been trying to use the ActorX Importer with Max 2015. I seem to be having issues with Killing Floor models, importing the .psk files directly. The skinning is totally messed up, vertices are skinned to bones that they shouldn't be. It works fine in 2014.
Ex. Importing a pistol, moving the arm moves vertices from the pistol gripIs there a fix out there or something? I've tried installing Service Pack 2 for Max, but nothing changed. Will post a screeny if needed.
EDIT: Source PSK file exported using UE Viewer / Umodel.
EDIT2: Max 2014 and 2015 files.