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Author Topic: Rocket League  (Read 18590 times)
lolwat
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Rocket League
« on: July 12, 2015, 00:18 »



Hi there,

I THINK the game is encrypted, but since I can't tell for sure, I uploaded some packages, so someone may confirm (or see the error log, perhaps it will tell).
The game besides the usual .UPK files, has some .WEM files on the CookedPC folder, never saw this before.

Error returned by uModel:

Code:
assertion failed: CompressedChunks.Num()

FUE3ArchiveReader::FUE3ArchiveReader <- UnPackage::UnPackage:TAGame/CookedPCConsole/Body_Backfire_SF.upk, ver=867/9, game=8000 <- UnPackage::LoadPackage:TAGame/CookedPCConsole/Body_Backfire_SF.upk <- CUmodelApp::ShowPackageUI <- Main:umodel_version=352

Code:
assertion failed: CompressedChunks.Num()

FUE3ArchiveReader::FUE3ArchiveReader <- UnPackage::UnPackage:TAGame/CookedPCConsole/Boost_Flowers_SF.upk, ver=867/9, game=8000 <- UnPackage::LoadPackage:TAGame/CookedPCConsole/Boost_Flowers_SF.upk <- CUmodelApp::ShowPackageUI <- Main:umodel_version=352

Files: https://mega.co.nz/#!KR9nlBQQ!wT_AdwDC1U_juVNvPzxnxe00Oc1nCD9qm-suf8iGdeE

Thanks!!
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Gildor
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Re: Rocket League
« Reply #1 on: July 12, 2015, 02:00 »

The packages for this game are encrypted. Executable is okay.
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lolwat
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Re: Rocket League
« Reply #2 on: July 13, 2015, 22:40 »

Thanks for checking out, Gildor!  Smiley
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seed_87
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Re: Rocket League
« Reply #3 on: August 01, 2015, 08:16 »

Hey guys,

Sorry for bumping an old thread but, are encrypted packages an uncommon thing? Why not all games encrypt their packages then in order to avoid them being read by external programs such as UE Viewer?

I would really like it if rocket league were compatible with UE Viewer, it has pretty awesome car models I dont think are availiable on any other UE-viewer-compatible UE3 game (or am I wrong?)

Thanks!
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Gildor
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Re: Rocket League
« Reply #4 on: August 01, 2015, 09:10 »

Yes, encryption is uncommon thing. Sometimes online games doing encryption, and I think that's not for UModel protection (they could be unaware about my tool at all), but to prevent game modifications and cheating.

Read my answer to similar question in this thread - http://www.gildor.org/smf/index.php/topic,2808.0.html
« Last Edit: August 01, 2015, 09:18 by Gildor » Logged
seed_87
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Re: Rocket League
« Reply #5 on: August 01, 2015, 09:52 »

Ah, i see. makes sense for them to avoid online cheating and such. Thanks for the quick reply gildor!

Any other UE Viewer compatible game with nice car models off the top of your head? If not, no problems! U've helped a lot, thanks again Smiley
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mr.pecel
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Re: Rocket League
« Reply #6 on: September 17, 2015, 05:35 »

Is this mean, this game never supported by umodel? Oh crap because the cars model are so cool.....
(Sorry for my bad english)
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Gildor
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Re: Rocket League
« Reply #7 on: September 17, 2015, 08:25 »

Is this mean, this game never supported by umodel?
Yes.
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warrantyvoider
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Re: Rocket League
« Reply #8 on: December 05, 2015, 21:58 »

http://imgur.com/G2JZqBl

got the key from a friend, now f*ck AES!^^

https://github.com/zeroKilo/RLExplorerWV

greetz WV

PS:this is for coders only, I dont plan on making a toolset out of this, also object data itself is still encrypted, gotta find out the key, then I can maybe add that too... all creditz goto JAckBAuer for the key
« Last Edit: December 05, 2015, 21:59 by warrantyvoider » Logged
Gildor
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Re: Rocket League
« Reply #9 on: April 24, 2016, 12:17 »

Hi guys.
For those who interested in this game - mark2580 has provided me his finding about Rocket League.

There's a decryptor for Rocket League packages, which allows to open files later in UModel:
https://www.reddit.com/r/RocketLeague/comments/3v9d10/rocket_league_upk_decryptor_datamined_car_hitbox/



All credits to mark2580 and to the author of Reddit page, perhaps to some other people too. Not to me Smiley

More pics here.

Just in case I've attached the program and its source code to this post.

[вложение удалено Администратором]
« Last Edit: April 24, 2016, 14:05 by Gildor » Logged
TeCar
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Re: Rocket League
« Reply #10 on: June 05, 2016, 21:06 »

Hi guys.
For those who interested in this game - mark2580 has provided me his finding about Rocket League.

There's a decryptor for Rocket League packages, which allows to open files later in UModel:
https://www.reddit.com/r/RocketLeague/comments/3v9d10/rocket_league_upk_decryptor_datamined_car_hitbox/



All credits to mark2580 and to the author of Reddit page, perhaps to some other people too. Not to me Smiley

More pics here.

Just in case I've attached the program and its source code to this post.

When I open the file in UE viewer I just get smaller images (not original size) with low quality, is there something I'm missing?
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Gildor
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Re: Rocket League
« Reply #11 on: June 05, 2016, 22:11 »

When I open the file in UE viewer I just get smaller images (not original size) with low quality, is there something I'm missing?
Yes. You can find an answer in FAQ.
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TeCar
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Re: Rocket League
« Reply #12 on: June 05, 2016, 22:42 »

When I open the file in UE viewer I just get smaller images (not original size) with low quality, is there something I'm missing?
Yes. You can find an answer in FAQ.

I've read it now more than 4 times and totally don't get it. Is there a extra I have to type in, or what?  Huh?
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Gildor
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Re: Rocket League
« Reply #13 on: June 05, 2016, 22:51 »

http://www.gildor.org/projects/umodel/faq#texturing
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TeCar
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Re: Rocket League
« Reply #14 on: June 05, 2016, 22:53 »


Exactly what I've already read. Seems not clear to me.
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