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Author Topic: Unable to get UT3 textures into meshes  (Read 2998 times)
franman
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Unable to get UT3 textures into meshes
« on: October 21, 2015, 17:14 »

Hello,

I want to address a couple of problems:

  • I've tried using the command line and I have already set my environmental variables to the directory umodel has been installed, but when I tried exporting packages from Unreal Tournament 3, it complains that there's too many arguments.
    • I have UT3 installed via Steam so the path to its CookedPC is C:\Program Files (x86)\Steam\steamapps\common\Unreal Tournament 3\UTGame\CookedPC
    • I want to export all to this directory: C:\Users\franm\Documents\GAM537\Great Gnomes\Meshes
    • This is what I've typed: umodel -export -all -path=C:\Program Files (x86)\Steam\steamapps\common\Unreal Tournament 3\UTGame\CookedPC\Environments -out=C:\Users\franm\Documents\GAM537\Great Gnomes\Meshes UN_Rock.upk
    • So I had to resort to using umodel.exe, when I select UN_Rock and export it, it goes into a folder UmodelExport in which I copied the exported material into the Meshes folder
  • Upon using 3Ds Max I've ran the script, ActorXImporter.ms and I did the following:
    • I've set the Path to materials to C:\Users\franm\Documents\GAM537\Great Gnomes\umodel_win32\Meshes
    • Checked marked Recurse
    • Set On missing texture to ask
    • When I clicked on Import PSK, and selected any of the meshes, it just shows a mesh without a texture

    Please help me as soon as possible, I'm doing a UDK project for my school.
« Last Edit: October 21, 2015, 17:19 by franman » Logged
Gildor
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Re: Unable to get UT3 textures into meshes
« Reply #1 on: October 21, 2015, 17:22 »

Hello,
Hello

Quote
I've tried using the command line and I have already set my environmental variables to the directory umodel has been installed, but when I tried exporting packages from Unreal Tournament 3, it complains that there's too many arguments.
If you use game path with spaces, you should enclose it with quites.
Code:
umodel -export -all -path="C:\Program Files (x86)\Steam\steamapps\common\Unreal Tournament 3\UTGame\CookedPC\Environments" -out="C:\Users\franm\Documents\GAM537\Great Gnomes\Meshes" UN_Rock.upk
I'd recommend you to use GUI (launch UModel without arguments) if you're having difficulties with command line (by the way there's no UI alternative for "-out" option).
Quote
  • Upon using 3Ds Max I've ran the script, ActorXImporter.ms and I did the following:
    • I've set the Path to materials to C:\Users\franm\Documents\GAM537\Great Gnomes\umodel_win32\Meshes
    • Checked marked Recurse
    • Set On missing texture to ask
    • When I clicked on Import PSK, and selected any of the meshes, it just shows a mesh without a texture
If that mesh is not textured in UModel, you will not see textures in Max. Check it in viewer. Read the FAQ.
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franman
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Re: Unable to get UT3 textures into meshes
« Reply #2 on: October 21, 2015, 18:34 »

You're right some of the meshes are not textured.

My question then is how do I fill in missing textures.

If any of you guys find a link to how to manually do it that would be appreciated.
« Last Edit: October 21, 2015, 19:27 by franman » Logged
Gildor
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Re: Unable to get UT3 textures into meshes
« Reply #3 on: October 21, 2015, 19:35 »

You should find which textures to map by yourself, no way to do that automatically, or guide you to how to do that, sorry.
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