Gildor's Forums

Author Topic: uasset Structure  (Read 6080 times)
x360w
Newbie
*
Posts: 3


View Profile
uasset Structure
« on: November 01, 2015, 19:40 »

Hi Gildor,

Did you ever make some document about uasset file structure for UE4 please ? Can you please make binary template (010 example) or some text document/wiki about exact structure for uasset files please ?

Thank you
Logged
Gildor
Administrator
Hero Member
*****
Posts: 7969



View Profile WWW
Re: uasset Structure
« Reply #1 on: November 01, 2015, 19:49 »

Hi.
Sorry, but I can't do that because
1. I don't have any free time for that.
2. I'm very bad and lazy when someone (at work) is asking me for a report or documentation Grin
3. I don't know its structure, and writing a document would require me to do research. If you'd do that by yourself, and you'd save my time Smiley
Logged
x360w
Newbie
*
Posts: 3


View Profile
Re: uasset Structure
« Reply #2 on: November 01, 2015, 20:11 »

Well to be hones i dont get it, you made tool call "extract.exe", so obviously you should know the struct. Or can you please at least share source for extract.exe tool ?
Logged
Gildor
Administrator
Hero Member
*****
Posts: 7969



View Profile WWW
Re: uasset Structure
« Reply #3 on: November 01, 2015, 20:16 »

"uasset structure" is probably too ambiguous phrase ...
Regarding the source code - everything is here (https://github.com/gildor2/UModel) for more than a year.
Logged
Jump to:  

Powered by SMF | SMF © 2006-2009, Simple Machines LLC
Leviathan design by Bloc | XHTML | CSS