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Author Topic: Crash when exporting Swat 4 texture.  (Read 1303 times)
dedmen
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« on: July 02, 2016, 21:51 »


This happens when exporting SWAT1stPersonTex.utx (By just using the Export button)
Code:
Unable to serialize 888211 bytes at pos=0x12
Call stack:
FFileWriter::Serialize:File=RedSmoke1stPerson_01diff.tga <- WriteTGA <- ExportTexture <- ExportObject:Texture'RedSmoke1stPerson_01diff' <- ExportObjects <- CUmodelApp::ShowPackageUI <- Main:umodel_version=459

I can view the object in UE Viewer just fine.(using the open button) But when i try to export it from there (Tools -> Export current object) i get:
Code:
Unable to serialize 888211 bytes at pos=0x12
FFileWriter::Serialize:File=RedSmoke1stPerson_01diff.tga <- WriteTGA <- ExportTexture <- ExportObject:Texture'RedSmoke1stPerson_01diff' <- UIMenuItem::HandleCommand <- UIMenuItem::HandleCommand <- CUmodelApp::WndProc <- VisualizerLoop <- Main:umodel_version=459
File SWAT1stPersonTex.utx uploaded here:

https://mega.nz/#!E8EUzbha
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Gildor
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« Reply #1 on: July 02, 2016, 22:08 »

May be you're trying to export data at location which is read-only? Like, to Program Files.
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dedmen
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« Reply #2 on: July 02, 2016, 22:31 »

Thats correct.. My Ramdisk is actually full. Duh!
2 non-bug bugreports in 3 days. I think im setting world-records here.
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