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Author Topic: [UE3] Lost Ark  (Read 124630 times)
spiritovod
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Re: [UE3] Lost Ark
« Reply #255 on: September 14, 2025, 02:59 »

@GDL: Thank you for the test. Support for updated skeletal meshes is added to specific build, it should be backward compatible with older format. Also textures using inlined compression (like those mentioned in warnings) should be supported now as well.

Update: Support for animation scale keys is added to specific build, they can be exported now.
« Last Edit: September 14, 2025, 18:49 by spiritovod » Logged
GDL
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Re: [UE3] Lost Ark
« Reply #256 on: September 23, 2025, 20:11 »

Looks like the new version uncovered new errors:

Code:

******** Loading object SkeletalMesh3'8V2N88432CNX072N00FTKSLE.wp_wwgl_sd_tf01_00_sk' ********

ERROR: Memory: bad allocation size -1773629568 bytes
appMalloc: size=-1773629568 (total=4 Mbytes) <- FArray::Empty: -24633744 x 72 <- TArray::Serialize: 0/0 <- SerializeBulkArray <- FSkeletalMeshVertexBuffer3<< <- FStaticLODModel3<< <- TArray::Serialize: 0/3 <- USkeletalMesh3::Serialize <- LoadObject: SkeletalMesh3'8V2N88432CNX072N00FTKSLE.wp_wwgl_sd_tf01_00_sk', pos=7B76, ver=868/16, game=lostark <- UObject::EndLoad <- LoadWholePackage: 8V2N88432CNX072N00FTKSLE.upk <- ExportPackages <- Main: umodel_build=1544 based


******** Loading object SkeletalMesh3'8V2N88432CNX072N07FTKSLE.wp_wwgl_sd_tf01_01_sk' ********

ERROR: Memory: bad allocation size -13075776 bytes
appMalloc: size=-13075776 (total=4 Mbytes) <- FArray::Empty: 2147302040 x 72 <- TArray::Serialize: 0/0 <- SerializeBulkArray <- FSkeletalMeshVertexBuffer3<< <- FStaticLODModel3<< <- TArray::Serialize: 0/3 <- USkeletalMesh3::Serialize <- LoadObject: SkeletalMesh3'8V2N88432CNX072N07FTKSLE.wp_wwgl_sd_tf01_01_sk', pos=77E2, ver=868/16, game=lostark <- UObject::EndLoad <- LoadWholePackage: 8V2N88432CNX072N07FTKSLE.upk <- ExportPackages <- Main: umodel_build=1544 based


******** Loading object SkeletalMesh3'8V2N88432CNX072N0EFTKSLE.wp_wwgl_sd_tf01_02_sk' ********

ERROR: Memory: bad allocation size -1560309856 bytes
appMalloc: size=-1560309856 (total=4 Mbytes) <- FArray::Empty: -1393674412 x 72 <- TArray::Serialize: 0/0 <- SerializeBulkArray <- FSkeletalMeshVertexBuffer3<< <- FStaticLODModel3<< <- TArray::Serialize: 0/3 <- USkeletalMesh3::Serialize <- LoadObject: SkeletalMesh3'8V2N88432CNX072N0EFTKSLE.wp_wwgl_sd_tf01_02_sk', pos=8EAC, ver=868/16, game=lostark <- UObject::EndLoad <- LoadWholePackage: 8V2N88432CNX072N0EFTKSLE.upk <- ExportPackages <- Main: umodel_build=1544 based


******** Loading object SkeletalMesh3'8V2N88432CNX072N0LFTKSLE.wp_wwgl_sd_tf01_03_sk' ********

ERROR: Memory: bad allocation size -1560338872 bytes
appMalloc: size=-1560338872 (total=4 Mbytes) <- FArray::Empty: -1393674815 x 72 <- TArray::Serialize: 0/0 <- SerializeBulkArray <- FSkeletalMeshVertexBuffer3<< <- FStaticLODModel3<< <- TArray::Serialize: 0/3 <- USkeletalMesh3::Serialize <- LoadObject: SkeletalMesh3'8V2N88432CNX072N0LFTKSLE.wp_wwgl_sd_tf01_03_sk', pos=80B9, ver=868/16, game=lostark <- UObject::EndLoad <- LoadWholePackage: 8V2N88432CNX072N0LFTKSLE.upk <- ExportPackages <- Main: umodel_build=1544 based


******** Loading object SkeletalMesh3'8V2N88432CNX072N0SFTKSLE.wp_wwgl_sd_tf01_04_sk' ********

ERROR: Memory: bad allocation size -1560333904 bytes
appMalloc: size=-1560333904 (total=4 Mbytes) <- FArray::Empty: -1393674746 x 72 <- TArray::Serialize: 0/0 <- SerializeBulkArray <- FSkeletalMeshVertexBuffer3<< <- FStaticLODModel3<< <- TArray::Serialize: 0/3 <- USkeletalMesh3::Serialize <- LoadObject: SkeletalMesh3'8V2N88432CNX072N0SFTKSLE.wp_wwgl_sd_tf01_04_sk', pos=A590, ver=868/16, game=lostark <- UObject::EndLoad <- LoadWholePackage: 8V2N88432CNX072N0SFTKSLE.upk <- ExportPackages <- Main: umodel_build=1544 based


******** Loading object SkeletalMesh3'8V2N8AGA2CNX072N07FTY4YE.wp_wmsm_tf01_01_sk' ********

ERROR: Memory: bad allocation size 1496689064 bytes
appMalloc: size=1496689064 (total=4 Mbytes) <- FArray::Empty: 975224525 x 72 <- TArray::Serialize: 0/0 <- SerializeBulkArray <- FSkeletalMeshVertexBuffer3<< <- FStaticLODModel3<< <- TArray::Serialize: 0/3 <- USkeletalMesh3::Serialize <- LoadObject: SkeletalMesh3'8V2N8AGA2CNX072N07FTY4YE.wp_wmsm_tf01_01_sk', pos=8AB5, ver=868/16, game=lostark <- UObject::EndLoad <- LoadWholePackage: 8V2N8AGA2CNX072N07FTY4YE.upk <- ExportPackages <- Main: umodel_build=1544 based

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GDL
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Re: [UE3] Lost Ark
« Reply #257 on: September 23, 2025, 20:11 »

and these:

Code:
******** Loading object SkeletalMesh3'8V2N8AGA2CNX072N0DFTY4YE.wp_wmsm_tf01_07_sk' ********

ERROR: assertion failed: UncompSize == H.Sum.UncompressedSize

FCompressedChunkHeader<<: pos=C20C <- appReadCompressedChunk <- FByteBulkData::SerializeDataChunk <- FByteBulkData::SerializeData <- FByteBulkData::Serialize <- FStaticLODModel3<< <- TArray::Serialize: 0/3 <- USkeletalMesh3::Serialize <- LoadObject: SkeletalMesh3'8V2N8AGA2CNX072N0DFTY4YE.wp_wmsm_tf01_07_sk', pos=C20C, ver=868/16, game=lostark <- UObject::EndLoad <- LoadWholePackage: 8V2N8AGA2CNX072N0DFTY4YE.upk <- ExportPackages <- Main: umodel_build=1544 based


******** Loading object SkeletalMesh3'8V2N8AGA2CNX072N0EFTY4YE.wp_wmsm_tf01_02_sk' ********

ERROR: Memory: bad allocation size 1038999608 bytes
appMalloc: size=1038999608 (total=4 Mbytes) <- FArray::Empty: 968867727 x 72 <- TArray::Serialize: 0/0 <- SerializeBulkArray <- FSkeletalMeshVertexBuffer3<< <- FStaticLODModel3<< <- TArray::Serialize: 0/3 <- USkeletalMesh3::Serialize <- LoadObject: SkeletalMesh3'8V2N8AGA2CNX072N0EFTY4YE.wp_wmsm_tf01_02_sk', pos=8C89, ver=868/16, game=lostark <- UObject::EndLoad <- LoadWholePackage: 8V2N8AGA2CNX072N0EFTY4YE.upk <- ExportPackages <- Main: umodel_build=1544 based


******** Loading object SkeletalMesh3'8V2N8AGA2CNX072N0KFTY4YE.wp_wmsm_tf01_08_sk' ********

ERROR: Memory: bad allocation size 1577622584 bytes
appMalloc: size=1577622584 (total=4 Mbytes) <- FArray::Empty: -1350092017 x 72 <- TArray::Serialize: 0/0 <- SerializeBulkArray <- FSkeletalMeshVertexBuffer3<< <- FStaticLODModel3<< <- TArray::Serialize: 0/3 <- USkeletalMesh3::Serialize <- LoadObject: SkeletalMesh3'8V2N8AGA2CNX072N0KFTY4YE.wp_wmsm_tf01_08_sk', pos=C7C6, ver=868/16, game=lostark <- UObject::EndLoad <- LoadWholePackage: 8V2N8AGA2CNX072N0KFTY4YE.upk <- ExportPackages <- Main: umodel_build=1544 based


******** Loading object SkeletalMesh3'8V2N8AGA2CNX072N0SFTY4YE.wp_wmsm_tf01_04_sk' ********

ERROR: Serializing behind stopper (49896+4 > 49898)
FUE3ArchiveReader::Serialize <- FArchive::ByteOrderSerialize <- TArray::Serialize: 0/660487843 <- SerializeBulkArray <- FSkeletalMeshVertexBuffer3<< <- FStaticLODModel3<< <- TArray::Serialize: 0/3 <- USkeletalMesh3::Serialize <- LoadObject: SkeletalMesh3'8V2N8AGA2CNX072N0SFTY4YE.wp_wmsm_tf01_04_sk', pos=49896, ver=868/16, game=lostark <- UObject::EndLoad <- LoadWholePackage: 8V2N8AGA2CNX072N0SFTY4YE.upk <- ExportPackages <- Main: umodel_build=1544 based


******** Loading object SkeletalMesh3'8V2N8AGA2CNX072N0ZFTY4YE.wp_wmsm_tf01_05_sk' ********

ERROR: Memory: bad allocation size 1669834056 bytes
appMalloc: size=1669834056 (total=4 Mbytes) <- FArray::Empty: 381106081 x 72 <- TArray::Serialize: 0/0 <- SerializeBulkArray <- FSkeletalMeshVertexBuffer3<< <- FStaticLODModel3<< <- TArray::Serialize: 0/3 <- USkeletalMesh3::Serialize <- LoadObject: SkeletalMesh3'8V2N8AGA2CNX072N0ZFTY4YE.wp_wmsm_tf01_05_sk', pos=9880, ver=868/16, game=lostark <- UObject::EndLoad <- LoadWholePackage: 8V2N8AGA2CNX072N0ZFTY4YE.upk <- ExportPackages <- Main: umodel_build=1544 based


******** 8V2N8J92RY12R7KEF8PRE9M7.upk ********

ERROR: Access violation (C0000005) at umodel_lostark_v6.exe+0xFD0F8
CTextureData::Decompress: fmt=PF_DXT1(5) <- TryExecuteInThread: ExportTexture <- Thread: 8584



******** Loading object SkeletalMesh3'8V2N8XIX2CNX072N00FTFIFE.wp_wfif_tf01_00_l_sk' ********

ERROR: Memory: bad allocation size -1436698704 bytes
appMalloc: size=-1436698704 (total=4 Mbytes) <- FArray::Empty: 1769615558 x 72 <- TArray::Serialize: 0/0 <- SerializeBulkArray <- FSkeletalMeshVertexBuffer3<< <- FStaticLODModel3<< <- TArray::Serialize: 0/3 <- USkeletalMesh3::Serialize <- LoadObject: SkeletalMesh3'8V2N8XIX2CNX072N00FTFIFE.wp_wfif_tf01_00_l_sk', pos=87A3, ver=868/16, game=lostark <- UObject::EndLoad <- LoadWholePackage: 8V2N8XIX2CNX072N00FTFIFE.upk <- ExportPackages <- Main: umodel_build=1544 based
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spiritovod
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Re: [UE3] Lost Ark
« Reply #258 on: September 23, 2025, 22:26 »

@GDL: I can't reproduce any of those issues with both previous and current builds (tested on steam version only). If it's from version of other region, except for korean which I can't check, please specify it. For now it seems like either corrupted packages or incorrect region settings.
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GDL
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Re: [UE3] Lost Ark
« Reply #259 on: September 24, 2025, 00:58 »

I tested it with the Steam version, I see some packages were updated recently so I will try again and see if I get the same results.
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