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[UE3] Lost Ark
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Topic: [UE3] Lost Ark (Read 78044 times)
1062516683
Newbie
Posts: 5
Re: Lost Ark
«
Reply #90 on:
June 29, 2022, 11:15 »
Is there new version for lost ark ?
Im using 06/29 ver and it is prone to crashing.
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spiritovod
Global Moderator
Hero Member
Posts: 2167
Re: Lost Ark
«
Reply #91 on:
June 29, 2022, 14:46 »
I'm having deja vu with those copy-paste posts
Just a little reminder - people may experience crashes because of animations, while they're not supported in general for the game and only some old ones may occasionally work (if devs still didn't remove or convert them to newer format). It can be checked by disabling animations completely at umodel startup screen. If your issue still persists after that, provide some of problem upk packages. For now no actual error has been reported.
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1062516683
Newbie
Posts: 5
Re: Lost Ark
«
Reply #92 on:
June 30, 2022, 07:30 »
In the latest package, several packages were unpacked when the collapse occurred:https://drive.google.com/file/d/1Tw_UHVPMJVjB9zY_jxR2O4xLutnILwAz/view?usp=sharing,This is one of them
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spiritovod
Global Moderator
Hero Member
Posts: 2167
Re: Lost Ark
«
Reply #93 on:
June 30, 2022, 14:32 »
@1062516683: Your link is not available for public.
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1062516683
Newbie
Posts: 5
Re: Lost Ark
«
Reply #94 on:
June 30, 2022, 15:39 »
@spiritovod:https://drive.google.com/file/d/1Tw_UHVPMJVjB9zY_jxR2O4xLutnILwAz/view?usp=sharing
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spiritovod
Global Moderator
Hero Member
Posts: 2167
Re: Lost Ark
«
Reply #95 on:
June 30, 2022, 16:13 »
@1062516683: Disable animations and it will work. Apparently you didn't even try to understand my post above.
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1062516683
Newbie
Posts: 5
Re: Lost Ark
«
Reply #96 on:
June 30, 2022, 16:37 »
@spiritovod:How does umodel disable animation I don't see this option
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floxay
Full Member
Posts: 83
Re: Lost Ark
«
Reply #97 on:
June 30, 2022, 19:46 »
Quote from: 1062516683 on June 30, 2022, 16:37
@spiritovod:How does umodel disable animation I don't see this option
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1062516683
Newbie
Posts: 5
Re: Lost Ark
«
Reply #98 on:
June 30, 2022, 21:01 »
Yeah, how do I do it, but it still crashes
360截图17060223447939.png
(44.22 KB, 917x356 - viewed 222 times.)
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spiritovod
Global Moderator
Hero Member
Posts: 2167
Re: Lost Ark
«
Reply #99 on:
July 01, 2022, 01:38 »
@1062516683: The package you've provided is from japanese client. I suppose you're trying to use incompatible build, there are three of them for different regions in the archive.
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scel
Newbie
Posts: 2
Re: Lost Ark
«
Reply #100 on:
July 11, 2022, 05:44 »
A few questions:
I have kr client - is it currently impossible to open its upk?;
I also have updated ru client, I can open its upk, but when I try to export it I get an error.
error log.txt
(5 KB - downloaded 56 times.)
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spiritovod
Global Moderator
Hero Member
Posts: 2167
Re: Lost Ark
«
Reply #101 on:
July 11, 2022, 12:09 »
@scel: I have no plans for kr version. As for errors, apparently umodel can't write to the specified folder (not enough rights or it's read-only folder).
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scel
Newbie
Posts: 2
Re: Lost Ark
«
Reply #102 on:
July 11, 2022, 12:43 »
thanks for reply!
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spiritovod
Global Moderator
Hero Member
Posts: 2167
Re: Lost Ark
«
Reply #103 on:
August 22, 2022, 04:54 »
ACL animations are now supported in v2 builds, available in the
same post
as before. Though there is particular issue with some non-acl animations, I've added temporary stub to bypass it (they look like sequences with incorrect rate). But none of them should crash umodel now.
Update:
Builds are updated to mitigate the issue with non-acl animations, though they're still not fully fixed and some of them would be broken anyway.
Clipboard01.jpg
(150.67 KB, 2550x1238 - viewed 454 times.)
«
Last Edit: August 22, 2022, 14:01 by spiritovod
»
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zxhxy
Jr. Member
Posts: 42
Re: Lost Ark
«
Reply #104 on:
August 29, 2022, 10:08 »
Quote from: spiritovod on August 22, 2022, 04:54
ACL animations are now supported in v2 builds, available in the
same post
as before. Though there is particular issue with some non-acl animations, I've added temporary stub to bypass it (they look like sequences with incorrect rate). But none of them should crash umodel now.
Update:
Builds are updated to mitigate the issue with non-acl animations, though they're still not fully fixed and some of them would be broken anyway.
Can the problem of the incorrect rate you're talking about finally be fixed?
Because I found that the animation with incorrect rate looks normal in UMODEL, but the animation problem after loading in other software is very bad
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